Hollywood Monsters: Difference between revisions
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imported>WATTO No edit summary |
imported>WATTO mNo edit summary |
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Choose archive extension: | Choose archive extension: | ||
== M## == | == M##, S## == | ||
* ''' Format Type ''': Archive <br> | * ''' Format Type ''': Archive <br> | ||
| Line 30: | Line 30: | ||
* The offsets in between are file offsets, but some offsets are repeated (just ignore the repeats) | * The offsets in between are file offsets, but some offsets are repeated (just ignore the repeats) | ||
* Stop reading the directory when you read an offset that is the archive size | * Stop reading the directory when you read an offset that is the archive size | ||
<br> | <br> | ||
=== Compatible Programs === | === Compatible Programs === | ||
* [[Game Extractor|Game Extractor]]<br> | * [[Game Extractor|Game Extractor]]<br> | ||
=== Other Games === | |||
These games also use this file format<br> | |||
* [[Hollywood Monsters|Hollywood Monsters]] | |||
* [[Runaway|Runaway]] | |||
Revision as of 01:26, 17 May 2005
Choose archive extension:
M##, S##
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// for each file
- uint32 {4} - File Offset
byte {X} - null padding to offset 400
byte {X} - File Data
MultiEx BMS Script
Not written yet
Notes and Comments
- The first offset is 0, indicating the offset to the file start.
- The last offset is the archive size, indicating the file end
- The offsets in between are file offsets, but some offsets are repeated (just ignore the repeats)
- Stop reading the directory when you read an offset that is the archive size
Compatible Programs
Other Games
These games also use this file format