Hollywood Monsters: Difference between revisions

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Choose archive extension:
Choose archive extension:


== M## ==  
== M##, S## ==  


* ''' Format Type ''':    Archive <br>  
* ''' Format Type ''':    Archive <br>  
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* The offsets in between are file offsets, but some offsets are repeated (just ignore the repeats)
* The offsets in between are file offsets, but some offsets are repeated (just ignore the repeats)
* Stop reading the directory when you read an offset that is the archive size
* Stop reading the directory when you read an offset that is the archive size
<br><br>
<br>
 
=== Compatible Programs ===  
=== Compatible Programs ===  


* [[Game Extractor|Game Extractor]]<br>
* [[Game Extractor|Game Extractor]]<br>
=== Other Games ===
These games also use this file format<br>
* [[Hollywood Monsters|Hollywood Monsters]]
* [[Runaway|Runaway]]

Revision as of 01:26, 17 May 2005

Choose archive extension:

M##, S##


Format Specifications

// for each file

uint32 {4}   - File Offset


byte {X}     - null padding to offset 400
byte {X}     - File Data

MultiEx BMS Script

Not written yet

Notes and Comments

  • The first offset is 0, indicating the offset to the file start.
  • The last offset is the archive size, indicating the file end
  • The offsets in between are file offsets, but some offsets are repeated (just ignore the repeats)
  • Stop reading the directory when you read an offset that is the archive size


Compatible Programs

Other Games

These games also use this file format