AWE Productions OMT: Difference between revisions

From XentaxWiki
Jump to navigation Jump to search
imported>Ikskoks
(Created page with "{{GRAFPageHeader}} == OMT == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature '''...")
 
imported>Ikskoks
 
(20 intermediate revisions by the same user not shown)
Line 3: Line 3:


* ''' Format Type ''':    Archive <br>  
* ''' Format Type ''':    Archive <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br>
* ''' Signature ''':    0MF2 / 0HDR / 0HID <br>  
* ''' Signature ''':    0MF2 / 0MFS / 0HDR / 0HID / mCTy <br>  




Line 12: Line 12:
<pre>
<pre>
// data
// data
4 bytes (char) - chunk signature // "0MF2"
4 bytes (char) - chunk signature // "0MFS" or "0MF2"
4 bytes (uint32) - index offset
4 bytes (uint32) - index offset


Line 21: Line 21:




// TODO
// index
4 bytes (uint32) - unknown  // 3
4 bytes (char) - type?  // "Wave"
4 bytes (uint32) - number of files
 
number_of_files *
{
  4 bytes (uint32) - file ID  // 0, 1, 2...
  4 bytes (uint32) - file data offset
  4 bytes (uint32) - file data size
  1 byte (uint8) - filename length
  x bytes (char) - filename  // e.g. "officeloop"
}
 
 
// unknown
4 bytes (char) - signature  // "mCTy"
4 bytes (uint32) - unknown // 1
4 bytes (uint32) - unknown
4 bytes (uint32) - some offset
4 bytes (uint32) - unknown // 63
1 byte (uint8) - null
 
 
// footer
4 bytes (char) - chunk signature  // "0HDR"
4 bytes (uint32) - archive version?  // 1
 
// 0HID subchunk
{
  4 bytes (char) - chunk signature // "0HID"
  4 bytes (uint32) - index offset
  4 bytes (uint32) - index+footer size
  4 bytes (uint32) - nulls
  x bytes - unknown
}
</pre>
</pre>
</div>
</div>
Line 27: Line 62:
=== Notes and Comments ===  
=== Notes and Comments ===  


None.
* This file format occurs in some games made by '''AWE Productions'''.
* Whole logic for handling OMT archives seems to be stored in '''OMT.dll''' file in the main game directory.


=== Games ===  
=== Games ===  
List of games using this file format:
List of games using this file format:
* Barbie Riding Club (PC) (*.OMT)
* Scooby-Doo 2: Monsters Unleashed (PC) (*.OMT)
* Scooby-Doo 2: Monsters Unleashed (PC) (*.OMT)
* SpongeBob SquarePants: Employee of the Month (PC) (*.OMT)
* SpongeBob SquarePants: Employee of the Month (PC) (*.OMT)


=== QuickBMS Script ===  
=== QuickBMS Scripts ===  


* [http://aluigi.altervista.org/bms/barbie_omt.bms barbie_omt.bms]
* [http://aluigi.altervista.org/bms/spongebob_omf2.bms spongebob_omf2.bms]
* [http://aluigi.altervista.org/bms/spongebob_omf2.bms spongebob_omf2.bms]



Latest revision as of 15:59, 5 June 2022

Back to index | Edit this page

OMT

  • Format Type : Archive
  • Endian Order : Big Endian
  • Signature : 0MF2 / 0MFS / 0HDR / 0HID / mCTy


Format Specifications

// data
4 bytes (char) - chunk signature // "0MFS" or "0MF2"
4 bytes (uint32) - index offset

num_of_Files *
{
   x bytes - file data
}


// index
4 bytes (uint32) - unknown  // 3
4 bytes (char) - type?  // "Wave"
4 bytes (uint32) - number of files

number_of_files *
{
   4 bytes (uint32) - file ID  // 0, 1, 2...
   4 bytes (uint32) - file data offset
   4 bytes (uint32) - file data size
   1 byte (uint8) - filename length
   x bytes (char) - filename  // e.g. "officeloop"
}


// unknown
4 bytes (char) - signature  // "mCTy"
4 bytes (uint32) - unknown // 1
4 bytes (uint32) - unknown
4 bytes (uint32) - some offset
4 bytes (uint32) - unknown // 63
1 byte (uint8) - null


// footer
4 bytes (char) - chunk signature  // "0HDR"
4 bytes (uint32) - archive version?  // 1

// 0HID subchunk
{
   4 bytes (char) - chunk signature // "0HID"
   4 bytes (uint32) - index offset
   4 bytes (uint32) - index+footer size
   4 bytes (uint32) - nulls
   x bytes - unknown
}

Notes and Comments

  • This file format occurs in some games made by AWE Productions.
  • Whole logic for handling OMT archives seems to be stored in OMT.dll file in the main game directory.

Games

List of games using this file format:

  • Barbie Riding Club (PC) (*.OMT)
  • Scooby-Doo 2: Monsters Unleashed (PC) (*.OMT)
  • SpongeBob SquarePants: Employee of the Month (PC) (*.OMT)

QuickBMS Scripts

Compatible Programs

None.