Battlefield 1942 - Demo: Difference between revisions

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=== Notes and Comments ===  
=== Notes and Comments ===  
<!-- Insert comments here -->
<!-- Insert comments here -->
None
The format specifications are automatically "reverse engineered" from a MultiEx BMS.
 
Read with care.


=== Supported by Programs ===  
=== Supported by Programs ===  
<!-- Insert programs that open the format here -->
<!-- Insert programs that open the format here -->
* [[MultiEx_Commander|MultiEx Commander]]
* [[MultiEx_Commander|MultiEx Commander]]
* [[Dragon_Unpacker|Dragon UnPACKer]]<br/>
<br/>
[[Category:File Format]]

Latest revision as of 13:45, 3 January 2021

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RFA


Format Specifications

// MexCom - Recreation of Battlefield 1942 Demo           .RFA
// ----------------------------


// Format Specification


uint32{4}		TO


==>TO
uint32{4}		FSN


** Start Repeated entry (TE) {FSN}
uint32{4}		FNS
char{FNS}  		Filename of resource (FN)
#DECLARE CSO = CURRENT FILE POINTER
uint32{4}		CS
#DECLARE FSO = CURRENT FILE POINTER
uint32{4}		US
#DECLARE FOO = CURRENT FILE POINTER
uint32{4}		Offset of resource (FO)
uint32{4}		IDU
uint32{4}		DUMMY
uint32{4}		DUMMY


// Resources have a name (FN), are located at FO and have a size of CS
** End Repeated entry (TE)
// ----------------------------
// MexCom - Recreation complete 


MultiEx BMS

ImpType Standard ;
SavePos TailOffOff 0 ;
Get TO Long 0 ;
GoTo TO 0 ;
Get FSN Long 0 ;
For TE = 1 To FSN ;
Get FNS Long 0 ;
GetDString FN FNS 0 ;
SavePos CSO 0 ;
Get CS Long 0 ;
SavePos FSO 0 ;
Get US Long 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
Get IDU Long 0 ;
Get DUMMY Long 0 ;
Get DUMMY Long 0 ;
Log FN FO CS FOO FSO ;
Next TE ;


Notes and Comments

The format specifications are automatically "reverse engineered" from a MultiEx BMS. Read with care.

Supported by Programs