Dink Smallwood C D: Difference between revisions

From XentaxWiki
Jump to navigation Jump to search
imported>Ikskoks
(Created page with "{{GRAFPageHeader}} == D == * ''' Format Type ''': Text / Script <br> === Format Specifications === <div class="toccolours mw-collapsible" id="mw-customcollapsible-my...")
 
imported>Ikskoks
 
(32 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{GRAFPageHeader}}
{{GRAFPageHeader}}
== D ==  
== C, D ==  


* ''' Format Type ''':    Text / Script <br>  
* ''' Format Type ''':    Text / Script <br>  


=== Format Specifications (*.C files) ===


=== Format Specifications ===  
<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;">
<pre>
x bytes (char) - uncompressed script data
</pre>
</div>
 
=== Format Specifications (*.D files) ===  


<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;">
<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;">
<pre>
<pre>
x bytes (char) - compressed script data
x bytes (char) - compressed script data
</pre>
</div>
=== Example ===
Below is example of the content from decompressed '''water.d''' file from Dink Smallwood HD:
<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;">
<pre>
void hit( void)
{
Say("Yum, water!", 1);
}
</pre>
</pre>
</div>
</div>
Line 19: Line 38:
=== Notes and Comments ===  
=== Notes and Comments ===  


* Files with this format contain scripts written in [https://dink.fandom.com/wiki/DinkC DinkC] language.
* Files with this format contain scripts written in [https://dink.fandom.com/wiki/DinkC DinkC] language. They should have ".c" extension after decompressing to be recognized by game engine.
* Files are compressed with custom algorithm. Decompression function can be found [https://github.com/svn2github/DinkSmallwoodHD/blob/master/source/dink/misc_util.cpp here].
* Files with ".c" extension are normal text files, while files with ".d" extension are compressed.
* Dink's .d files are compressed using the '''Binary Pair Encoding''' algorithm, using one single block. Decompression function can be found [https://github.com/svn2github/DinkSmallwoodHD/blob/master/source/dink/misc_util.cpp here].


=== Games ===  
=== Games ===  
Line 29: Line 49:
=== Compatible Programs ===  
=== Compatible Programs ===  


None.
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Dink%20Smallwood%20HD/dink_smallwood_hd_text_tool.cpp dink_smallwood_hd_text_tool.cpp]
* [http://ftp.gnu.org/gnu/freedink/freedink-109.6.tar.gz freedink] (contrib\d2c.c)
* [http://www.dinknetwork.com/file/windinkedit_plus_2/ WinDinkedit Plus 2] (can both compress and decompress scripts)
<br/><br>
<br/><br>




[[Category:Complete Complete|Dink Smallwood D]]
[[Category:Complete Complete|Dink Smallwood C D]]
[[Category:Platform PC|Dink Smallwood D]]
[[Category:Platform PC|Dink Smallwood C D]]
[[Category:CE None|Dink Smallwood D]]
[[Category:CE Compressed|Dink Smallwood C D]]
[[Category:Format_Text | Type: Text]]
[[Category:Format_Text | Type: Text]]
[[Category:Extension_c | Extension: c]]
[[Category:Extension_d | Extension: d]]
[[Category:Extension_d | Extension: d]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:Custom compression]]
[[Category:File Format]]
[[Category:File Format]]

Latest revision as of 19:18, 1 June 2021

Back to index | Edit this page

C, D

  • Format Type : Text / Script

Format Specifications (*.C files)

x bytes (char) - uncompressed script data

Format Specifications (*.D files)

x bytes (char) - compressed script data

Example

Below is example of the content from decompressed water.d file from Dink Smallwood HD:

void hit( void)
{
 Say("Yum, water!", 1);
}

MultiEx BMS Script

Not written yet.

Notes and Comments

  • Files with this format contain scripts written in DinkC language. They should have ".c" extension after decompressing to be recognized by game engine.
  • Files with ".c" extension are normal text files, while files with ".d" extension are compressed.
  • Dink's .d files are compressed using the Binary Pair Encoding algorithm, using one single block. Decompression function can be found here.

Games

List of games using this file format:

  • Dink Smallwood
  • Dik Smallwood HD

Compatible Programs