EA SFN Font: Difference between revisions
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== SFN == | == SFN == | ||
* ''' Format Type ''': Font File <br> | * ''' Format Type ''': Font File <br> | ||
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> | * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian / Little Endian <br> | ||
* ''' Signature ''': FNTS / FntS <br> | |||
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<pre> | <pre> | ||
// | // EA SFN FONT file format | ||
| Line 66: | Line 64: | ||
List of games using this format: | List of games using this format: | ||
* Def Jam: Fight for NY (PS2) (*.SFN) | * Def Jam: Fight for NY (PS2) (*.SFN) | ||
* FIFA Street (PS2) (*.SFN) | |||
* Harry Potter and the Chamber of Secrets (PS2) | * Harry Potter and the Chamber of Secrets (PS2) | ||
Latest revision as of 17:04, 30 July 2023
SFN
- Format Type : Font File
- Endian Order : Big Endian / Little Endian
- Signature : FNTS / FntS
Format Specifications
// EA SFN FONT file format
//HEADER
4 bytes - signature // "FNTS" or "FntS"
4 bytes - file size
2 bytes - unknown
2 bytes - number of characters in font
2 bytes - unknown
4 bytes - unknown
2 bytes - unkwnon
4 bytes - header size
4 bytes - palette offset
100 bytes - unknown blob
//CHARACTER TABLE (12 bytes per entry)
num_of_characters *
{
2 bytes - character
2 bytes - unknown
2 bytes - X position * 2
2 bytes - Y position
1 byte - character width
1 byte - unknown
1 byte - character height
1 byte - unknown
}
//PALETTE
4 bytes - number of palette entries
x bytes - palette data // 4 bytes per entry?
4 bytes - unknown word "Buy "
//IMAGE DATA BLOCK
4 bytes - magic word "ERTS"
44 bytes - padding
2 bytes - unknown
2 bytes - unknown
2 bytes - image width * 2
2 bytes - image height
268 bytes - padding
x bytes - image data
MultiEx BMS Script
Not written yet.
Games
List of games using this format:
- Def Jam: Fight for NY (PS2) (*.SFN)
- FIFA Street (PS2) (*.SFN)
- Harry Potter and the Chamber of Secrets (PS2)
Notes and Comments
None.
Compatible Programs
None.