EA VIV BIG 192 251: Difference between revisions

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* ''' Format Type ''':    Archive <br>  
* ''' Format Type ''':    Archive <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian<br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian<br>  
* ''' Signature ''':    C0FB / FBC0 / 0xC0 0xFB <br>




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=== Notes and Comments ===  
=== Notes and Comments ===  


* Files inside this archive are compressed with '''Refpack''' compression.
* Files inside this archive can be compressed with '''Refpack''' compression.


=== Games ===  
=== Games ===  
List of games using this file format:
List of games using this file format:
* GoldenEye: Rogue Agent
* Medal of Honor Vanguard (WII) (*.VIV)
* Medal of Honor Vanguard (WII) (*.VIV)
* Medal of Honor: Frontline
* Medal of Honor: Rising Sun
* Triple Play 98 - Home Run Derby
* Triple Play 98 - Home Run Derby


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* [[Game Extractor|Game Extractor]]<br>
* [[Game Extractor|Game Extractor]]<br>
* [https://github.com/GlitcherOG/SSX-Collection-Multitool SSX-Collection-Multitool]
<br><br>
<br><br>


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[[Category:Complete Complete|EA VIV BIG 192 251]]
[[Category:Complete Complete|EA VIV BIG 192 251]]
[[Category:Platform PC|EA VIV BIG 192 251]]
[[Category:Platform PC|EA VIV BIG 192 251]]
[[Category:Platform WII|EA VIV BIG 192 251]]
[[Category:CE Compressed|EA VIV BIG 192 251]]
[[Category:CE Compressed|EA VIV BIG 192 251]]
[[Category:Format_Archive | Type: Archive]]
[[Category:Format_Archive | Type: Archive]]
[[Category:Extension_big | Extension: big]]
[[Category:Extension_big | Extension: big]]
[[Category:Extension_viv | Extension: viv]]
[[Category:Extension_viv | Extension: viv]]
[[Category:Refpack compression]]
[[Category:File Format]]
[[Category:File Format]]

Latest revision as of 21:42, 7 December 2022

Choose archive extension:

BIG, VIV

  • Format Type : Archive
  • Endian Order : Big Endian
  • Signature : C0FB / FBC0 / 0xC0 0xFB


Format Specifications

// EA BIG/VIV file format

// big endian

//header
2 bytes (uint16) - signature // (192, 251)   0xC0 0xFB
2 bytes (uint16) - directory size // [+ 0-7]
2 bytes (uint16) - number of files

//info array
num_of_files *
{
   3 bytes (uint24) - file offset
   3 bytes (uint24) - compressed file size
   x bytes (char) - filename  // e.g. "main.big"
}

//data
num_of_files *
{
   x bytes - file data
}

MultiEx BMS Script

Not written yet.

QuickBMS Script

Notes and Comments

  • Files inside this archive can be compressed with Refpack compression.

Games

List of games using this file format:

  • GoldenEye: Rogue Agent
  • Medal of Honor Vanguard (WII) (*.VIV)
  • Medal of Honor: Frontline
  • Medal of Honor: Rising Sun
  • Triple Play 98 - Home Run Derby

Compatible Programs