FlatBuffers Files: Difference between revisions

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* [https://github.com/kwsch/FlatCrawler FlatCrawler]
* [https://github.com/kwsch/FlatCrawler FlatCrawler]
* [https://github.com/google/flatbuffers flatbuffers]
* [https://github.com/dvidelabs/flatcc flatcc decompiler] (you need *.fbs file to decompile)


=== See Also ===
=== See Also ===


* [https://google.github.io/flatbuffers/ Flatbuffers Info]
* [https://google.github.io/flatbuffers/ Flatbuffers Info]
* [https://github.com/rh-hideout/rhh-docs/tree/main/NX/flatbuffers rhh-docs / flatbuffers]
* [https://github.com/rh-hideout/rhh-docs/tree/main/NX/flatbuffers rhh-docs / flatbuffers] (FBS files for Pokemon series + readme)
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Latest revision as of 22:04, 23 November 2022

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JSFB, FBS

  • Format Type : Serialized Data
  • Endian Order : Little Endian
  • Signature : None


Format Specifications

// TODO

Notes and Comments

  • It is used in some games made with Cocos2d-x.

Games

List of games using this file format:

  • Pokémon Legends Arceus
  • New Pokemon Snap
  • WWE 2K22 (*.JSFB)

QuickBMS Script

Not written yet.

Compatible Programs

See Also