GCT Image: Difference between revisions

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* ''' Format Type ''':    Image <br>  
* ''' Format Type ''':    Image <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
* ''' Signature ''':    SIZE / GCNT <br>  
* ''' Signature ''':    GCNT <br>  




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<pre>
<pre>
// header
// header
4 bytes (char) - signature // "SIZE"
4 bytes (char) - signature  // "GCNT"
2 bytes (uint16) - width?
2 bytes (uint16) - height?
4 bytes (char) - signature 2 // "GCNT"


// TODO
// TODO
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* This file format occurs in some '''GameCube''' games.
* This file format occurs in some '''GameCube''' games.
* GCT extension may be a shortcut for "GameCube Texture".


=== Games ===  
=== Games ===  
List of games using this file format:
List of games using this file format:
* NHL 2K3 (GameCube) (packed inside '''CMN''' archives)
* NHL 2K3 (GameCube) (*.GCT / *.PVR) (packed inside '''CMN''' archives, PVR ones seems to be unreadable by existing tools)
* Shrek SuperSlam (GameCube) (*.GCT)
* Shrek SuperSlam (GameCube) (*.GCT)


=== QuickBMS Script ===  
=== QuickBMS Script ===  
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=== Compatible Programs ===  
=== Compatible Programs ===  


* [https://github.com/ShrekBoards/rsgct rsgct]
* [https://github.com/ShrekBoards/rsgct rsgct] / [https://drive.google.com/file/d/1hCx19JN7q61WCnhrFFdLln58F9BibvSP/view?usp=sharing mirror1 (windows build)]
** Usage: rsgct.exe -e file1.gct
* [https://github.com/ShrekBoards/sgct sgct]
** Usage: java -jar sgct.jar file1.gct
* [https://github.com/ShrekBoards/gctconv gctconv]
<br/><br>
<br/><br>




[[Category:Complete Complete|GCT Image]]
[[Category:Complete WIP|GCT Image]]
[[Category:Platform Gamecube|GCT Image]]
[[Category:Platform Gamecube|GCT Image]]
[[Category:CE None|GCT Image]]
[[Category:CE None|GCT Image]]

Latest revision as of 19:46, 12 July 2022

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GCT

  • Format Type : Image
  • Endian Order : Little Endian
  • Signature : GCNT


Format Specifications

// header
4 bytes (char) - signature  // "GCNT"

// TODO

Notes and Comments

  • This file format occurs in some GameCube games.
  • GCT extension may be a shortcut for "GameCube Texture".

Games

List of games using this file format:

  • NHL 2K3 (GameCube) (*.GCT / *.PVR) (packed inside CMN archives, PVR ones seems to be unreadable by existing tools)
  • Shrek SuperSlam (GameCube) (*.GCT)

QuickBMS Script

Not written yet.

Compatible Programs