GDevelop EGD: Difference between revisions
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=== QuickBMS Script === | === QuickBMS Script === | ||
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/GDevelop/GDevelop_EGD_script.bms GDevelop_EGD_script.bms] | |||
=== Compatible Programs === | === Compatible Programs === | ||
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[[Category:Complete | [[Category:Complete Complete|GDevelop EGD]] | ||
[[Category:Platform PC|GDevelop EGD]] | [[Category:Platform PC|GDevelop EGD]] | ||
[[Category:CE None|GDevelop EGD]] | [[Category:CE None|GDevelop EGD]] | ||
Latest revision as of 21:04, 22 August 2022
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EGD
- Format Type : Archive
- Endian Order : Little Endian
- Signature : EXEGD0.1 / EXEGD
Format Specifications
// header
8 bytes (char) - signature // "EXEGD0.1"
4 bytes (uint32) - number of files
// index
number_of_files *
{
1024 bytes (char) - file name
4 bytes (uint32) - file size
4 bytes (uint32) - file offset
}
// data
number_of_files *
{
x bytes - file data
}
Notes and Comments
- This file format occurs in games made using GDevelop engine.
- Usually games have only one archive called "gam.egd" in the main directory.
Games
List of games using this file format:
- Hyperspace Dogfights (PC) (*.EGD)
QuickBMS Script
Compatible Programs
- GDevelop