Godot Engine STEX: Difference between revisions

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=== QuickBMS Script ===  
=== QuickBMS Script ===  


Not written yet.
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Godot%20Engine/Godot_Engine_STEX_script.bms Godot_Engine_STEX_script.bms]


=== Compatible Programs ===  
=== Compatible Programs ===  

Latest revision as of 21:31, 16 June 2022

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STEX

  • Format Type : Image
  • Endian Order : Little Endian
  • Signature : GDST


Format Specifications

// header
4 bytes (char) - signature // "GDST"
16 bytes - unknown
4 bytes (uint32) - number of files

// data
number_of_files *
{
   4 bytes (uint32) - chunk size
   4 bytes (char) - chunk type  // e.g. "WEBP"
   x bytes - chunk data
}

Notes and Comments

  • It's a container for WEBP and PNG images used in Godot Engine.

Games

List of games using this file format:

  • TODO

QuickBMS Script

Compatible Programs

None.