James Bond 007: NightFire 007: Difference between revisions

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imported>Ikskoks
(Created page with "{{GRAFPageHeader}} == 007 == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature '''...")
imported>Ikskoks
 
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<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;">
<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;">
<pre>
<pre>
4 bytes (uint32) - unknown // 1
4 bytes (uint32) - unknown // 3
4 bytes (uint32) - unknown // 4
4 bytes (char) - signature // "ROOT"
// TODO
// TODO
</pre>
</pre>

Latest revision as of 17:04, 27 June 2022

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007

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : ROOT


Format Specifications

4 bytes (uint32) - unknown // 1
4 bytes (uint32) - unknown // 3
4 bytes (uint32) - unknown // 4
4 bytes (char) - signature // "ROOT"

// TODO

Notes and Comments

  • Archive is called assets.007 and it's placed in \007_NightFire\bond directory.

Games

List of games using this file format:

  • James Bond 007: NightFire (PC) (*.007)

QuickBMS Script

Not written yet.

Compatible Programs