James Bond 007: NightFire SPZ: Difference between revisions

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imported>Ikskoks
(Created page with "{{GRAFPageHeader}} == SPZ == * ''' Format Type ''': Misc / Texture Index <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> * ''' Sig...")
imported>Ikskoks
 
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=== Notes and Comments ===  
=== Notes and Comments ===  


* NOD files occur in "'''sprites'''" directory inside '''assets.007''' archive file.
* SPZ files occur in "'''sprites'''" directory inside '''assets.007''' archive file.


=== Games ===  
=== Games ===  

Latest revision as of 16:09, 27 June 2022

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SPZ

  • Format Type : Misc / Texture Index
  • Endian Order : Big Endian
  • Signature : SPZ2


Format Specifications

4 bytes (char) - signature // "SPZ2"
4 bytes (uint32) - number of entries

num_of_entries *
{
   68 bytes (char) - texture name + padding  // e.g. "barrelsmoke002.png"
}

Notes and Comments

  • SPZ files occur in "sprites" directory inside assets.007 archive file.

Games

List of games using this file format:

  • James Bond 007: NightFire (PC) (*.SPZ)

QuickBMS Script

Not written yet.

Compatible Programs

None.