Legacy Of Kain: Soul Reaver BIG: Difference between revisions

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imported>Ikskoks
imported>Ikskoks
 
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* [[GRAFs|Return to the list of games]]
Choose archive extension:
== BIG ==  
== BIG ==  
 
* ''' Game ''':    [[Legacy Of Kain: Soul Reaver]] <br>
* ''' Format Type ''':    Archive <br>  
* ''' Format Type ''':    Image <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  


Line 18: Line 14:
:: uint16 {2}&nbsp;&nbsp; - Color Data <font color="purple">(ARGB 1,5,5,5)</font> <br>  
:: uint16 {2}&nbsp;&nbsp; - Color Data <font color="purple">(ARGB 1,5,5,5)</font> <br>  
</b></tt>
</b></tt>
<br>


=== MultiEx BMS ===  
=== MultiEx BMS ===  


Not written yet.
Not written yet.
=== Notes and Comments ===
* This is specification for '''textures.big''' file.


=== Supported Programs ===  
=== Supported Programs ===  


* None Yet
* [https://thelostworlds.net/Software/Soul_Reaver_PC_Texture_Utility.html Soul Reaver PC Texture Utility]
<br><br><br>
 
 
 
[[Category:Complete Complete|Legacy Of Kain: Soul Reaver BIG]]
[[Category:Platform PC|Legacy Of Kain: Soul Reaver BIG]]
[[Category:CE None|Legacy Of Kain: Soul Reaver BIG]]
[[Category:Format_Image | Type: Image]]
[[Category:Extension_big | Extension: big]]
[[Category:BMS_None | BMS: None]]
[[Category:File Format]]

Latest revision as of 11:04, 4 November 2020

BIG


Format Specifications

byte {4096}  - Header

// for each image (256x256)

// for each pixel
uint16 {2}   - Color Data (ARGB 1,5,5,5)


MultiEx BMS

Not written yet.

Notes and Comments

  • This is specification for textures.big file.

Supported Programs