Legacy Of Kain: Soul Reaver BIG: Difference between revisions
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== BIG == | == BIG == | ||
* ''' Game ''': [[Legacy Of Kain: Soul Reaver]] <br> | |||
* ''' Format Type ''': Image <br> | * ''' Format Type ''': Image <br> | ||
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | ||
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:: uint16 {2} - Color Data <font color="purple">(ARGB 1,5,5,5)</font> <br> | :: uint16 {2} - Color Data <font color="purple">(ARGB 1,5,5,5)</font> <br> | ||
</b></tt> | </b></tt> | ||
<br> | |||
=== MultiEx BMS === | === MultiEx BMS === | ||
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* [https://thelostworlds.net/Software/Soul_Reaver_PC_Texture_Utility.html Soul Reaver PC Texture Utility] | * [https://thelostworlds.net/Software/Soul_Reaver_PC_Texture_Utility.html Soul Reaver PC Texture Utility] | ||
<br><br><br> | |||
Latest revision as of 11:04, 4 November 2020
BIG
- Game : Legacy Of Kain: Soul Reaver
- Format Type : Image
- Endian Order : Little Endian
Format Specifications
byte {4096} - Header
// for each image (256x256)
- // for each pixel
- uint16 {2} - Color Data (ARGB 1,5,5,5)
- uint16 {2} - Color Data (ARGB 1,5,5,5)
MultiEx BMS
Not written yet.
Notes and Comments
- This is specification for textures.big file.
Supported Programs