MediEvil MWD: Difference between revisions

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4 bytes (char) - magic // "DAWM"
4 bytes (char) - magic // "DAWM"
4 bytes - nulls
4 bytes - nulls
70 bytes - creation date and creation time // "Creation Date: Thursday, 24th September 1998.Creation Time: 13:45:17"
70 bytes (char) - creation date and creation time
1970 bytes - padding
1970 bytes - padding


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{
{
   x bytes - file data
   x bytes - file data
  x bytes - padding
}
}
</pre>
</pre>
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Not written yet.
Not written yet.
=== QuickBMS Script ===
* [https://aluigi.altervista.org/bms/medievil.bms medievil.bms]


=== Notes and Comments ===  
=== Notes and Comments ===  


* MWD is main archive for MediEvil. It stores textures, texts, models etc.
* MWD is main archive for MediEvil. It stores textures, texts, models etc.
* It appears that file offsets are stored in main executable in structure called [https://highwayfrogs.net/thread/40/frogger-file-information-megathread MediEvil WAD Index].


=== Other Games ===  
=== Other Games ===  
List of other games using this file format:
List of other games using this file format:
* MediEvil 2
* MediEvil 2
* C-12 Final Resistance
* Frogger
* Frogger
* C-12 Final Resistance
* Beast Wars: Transformers


=== Compatible Programs ===  
=== Compatible Programs ===  


[https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/C12%20Final%20Resistance/C12_Final_Resistance_Tool.py C12 Final Resistance Tool]
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/C12%20Final%20Resistance/C12_Final_Resistance_Tool.py C12 Final Resistance Tool]
* [https://github.com/Kneesnap/FrogLord/ FrogLord]
<br/><br>
<br/><br>


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[[Category:Extension_mwd | Extension: mwd]]
[[Category:Extension_mwd | Extension: mwd]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:File Format]]

Latest revision as of 16:00, 12 January 2021

MWD


Format Specifications

// MediEvil MWD file format

//header
4 bytes (char) - magic // "DAWM"
4 bytes - nulls
70 bytes (char) - creation date and creation time
1970 bytes - padding

//data
num_of_files *
{
   x bytes - file data
   x bytes - padding
}

MultiEx BMS Script

Not written yet.

QuickBMS Script

Notes and Comments

  • MWD is main archive for MediEvil. It stores textures, texts, models etc.
  • It appears that file offsets are stored in main executable in structure called MediEvil WAD Index.

Other Games

List of other games using this file format:

  • MediEvil 2
  • C-12 Final Resistance
  • Frogger
  • Beast Wars: Transformers

Compatible Programs