Mortal Kombat: Deadly Alliance PAK: Difference between revisions

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imported>Ikskoks
(Created page with "{{GRAFPageHeader}} == PAK == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> === Format Specif...")
 
imported>Ikskoks
 
(4 intermediate revisions by the same user not shown)
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// PAK file format
// PAK file format


//header
// header
4 bytes (char) - signature  // " KAP"
4 bytes (char) - signature  // " KAP"
4 bytes (uint32) - check value // 256
4 bytes (uint32) - number of files
4 bytes (uint32) - struct offset


//TODO
// data
num_of_files *
{
  x bytes - file data
}
 
// tail
num_of_files *
{
  4 bytes (uint32) - path offset
  4 bytes (uint32) - file offset
  4 bytes (uint32) - file size
}
 
num_of_files *
{
  x bytes (char) - file path
}
</pre>
</pre>
</div>
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Not written yet.
Not written yet.
=== QuickBMS Script ===
* [http://aluigi.altervista.org/bms/mkda.bms mkda.bms]


=== Notes and Comments ===  
=== Notes and Comments ===  

Latest revision as of 07:14, 26 May 2021

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PAK


Format Specifications

// Mortal Kombat: Deadly Alliance
// PAK file format

// header
4 bytes (char) - signature  // " KAP"
4 bytes (uint32) - check value // 256
4 bytes (uint32) - number of files
4 bytes (uint32) - struct offset

// data
num_of_files *
{
   x bytes - file data
}

// tail
num_of_files *
{
  4 bytes (uint32) - path offset
  4 bytes (uint32) - file offset
  4 bytes (uint32) - file size
}

num_of_files *
{
   x bytes (char) - file path
}

MultiEx BMS Script

Not written yet.

QuickBMS Script

Notes and Comments

None.

Games

List of games using this file format:

  • Mortal Kombat: Deadly Alliance

Compatible Programs