NHL 2K3 CMN: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == CMN == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature '''...") |
imported>Ikskoks |
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=== Notes and Comments === | === Notes and Comments === | ||
* Filenames are probably stored using unknown '''hash''' algorithm. | |||
=== Games === | === Games === | ||
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=== QuickBMS Script === | === QuickBMS Script === | ||
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/NHL%202K3/NHL_2K3_CMN_script.bms NHL_2K3_CMN_script.bms] | |||
=== Compatible Programs === | === Compatible Programs === | ||
| Line 57: | Line 57: | ||
[[Category:Extension_cmn | Extension: cmn]] | [[Category:Extension_cmn | Extension: cmn]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:Hash]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Latest revision as of 21:24, 11 July 2022
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CMN
- Format Type : Archive
- Endian Order : Little Endian
- Signature : None
Format Specifications
// header
4 bytes (uint32) - number of files
// info table
number_of_files *
{
4 bytes (uint32) - filename hash?
4 bytes (uint32) - unknown // 1
4 bytes (uint32) - file offset
4 bytes (uint32) - file size
}
// data
number_of_files *
{
x bytes - file data
}
Notes and Comments
- Filenames are probably stored using unknown hash algorithm.
Games
List of games using this file format:
- NHL 2K3 (Gamecube) (*.CMN)
QuickBMS Script
Compatible Programs
None.