Narbacular Drop ORE: Difference between revisions

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<pre>
//header
// header
4 bytes (uint32) - directories info size


// directories info
4 bytes (uint32) - number of directories
num_of_directiories *
{
  x bytes (char) - directory name + null  // e.g. "audio"
  4 bytes (uint32) - directory offset
}
4 bytes - nulls
// directories
num_of_directories *
{
  8 bytes (uint64) - directory signature  // 8
  4 bytes (uint32) - number of files
  num_of_files *
  {
      x bytes (char) - file name + null  // e.g. "boulder_land.wav"
      4 bytes (uint32) - file offset
      4 bytes (uint32) - file size
  }
  num_of_files *
  {
      x bytes - file data
  }
}
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=== Notes and Comments ===  
=== Notes and Comments ===  


* The game has only one archive and it's called "'''File.ore'''".
* This archive file format occurs in '''[https://en.wikipedia.org/wiki/Narbacular_Drop Narbacular Drop]''' game from '''Nuclear Monkey Software'''.
* The game has only one archive and it's called '''File.ore'''.


=== Games ===  
=== Games ===  
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=== QuickBMS Script ===  
=== QuickBMS Script ===  


Not written yet.
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Narbacular%20Drop/Narbacular_Drop_ORE_script.bms Narbacular_Drop_ORE_script.bms]


=== Compatible Programs ===  
=== Compatible Programs ===  
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[[Category:Complete WIP|Narbacular Drop ORE]]
[[Category:Complete Complete|Narbacular Drop ORE]]
[[Category:Platform PC|Narbacular Drop ORE]]
[[Category:Platform PC|Narbacular Drop ORE]]
[[Category:CE None|Narbacular Drop ORE]]
[[Category:CE None|Narbacular Drop ORE]]

Latest revision as of 21:37, 3 March 2022

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ORE

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : None


Format Specifications

// header
4 bytes (uint32) - directories info size

// directories info
4 bytes (uint32) - number of directories
num_of_directiories *
{
   x bytes (char) - directory name + null  // e.g. "audio"
   4 bytes (uint32) - directory offset
}
4 bytes - nulls

// directories
num_of_directories *
{
   8 bytes (uint64) - directory signature  // 8
   4 bytes (uint32) - number of files
   num_of_files *
   {
      x bytes (char) - file name + null  // e.g. "boulder_land.wav"
      4 bytes (uint32) - file offset
      4 bytes (uint32) - file size
   }

   num_of_files *
   {
      x bytes - file data
   }

}

Notes and Comments

  • This archive file format occurs in Narbacular Drop game from Nuclear Monkey Software.
  • The game has only one archive and it's called File.ore.

Games

List of games using this file format:

QuickBMS Script

Compatible Programs

None.