Obscure HVP: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks (→Games) |
||
| (52 intermediate revisions by the same user not shown) | |||
| Line 3: | Line 3: | ||
Choose archive extension: | Choose archive extension: | ||
== HVP | == HVP == | ||
* ''' Format Type ''': Archive <br> | * ''' Format Type ''': Archive <br> | ||
| Line 12: | Line 12: | ||
=== Format Specifications === | === Format Specifications === | ||
< | <div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;"> | ||
<pre> | |||
// HVP file format | |||
// Obscure 1 (PC) | |||
< | |||
// Big Endian | |||
// header | |||
12 bytes (char) - signature + null // "HV PackFile" | |||
4 bytes (uint32) - archive type // 196608 - without CRC32 check | |||
// 196609 - with CRC32 check | |||
4 bytes (uint32) - number of main level directories | |||
4 bytes (uint32) - number of files and directories | |||
4 bytes (uint32) - number of files | |||
4 bytes (uint32) - directory size | |||
if archive_type == 196609: | |||
4 bytes (uint32) - header CRC32 | |||
4 bytes (uint32) - directory CRC32 | |||
endif | |||
// directory | |||
number_of_entries * | |||
{ | |||
4 bytes (uint32) - entry size (including this field) | |||
1 byte (uint8) - entry type indicator (0=directory, 1=file) | |||
if entry_type == directory: | |||
4 bytes (uint32) - compression flag (always 0 for directories) | |||
4 bytes (uint32) - number of files/subdirectories in this directory | |||
4 bytes (uint32) - directory name length | |||
x bytes (char) - directory name | |||
endif | |||
else if entry_type == file: | |||
4 bytes (uint32) - compression flag (0=uncompressed, 1=compressed) | |||
4 bytes (uint32) - compressed file size | |||
4 bytes (uint32) - uncompressed file size | |||
4 bytes (uint32) - unknown hash | |||
4 bytes (uint32) - file offset | |||
4 bytes (uint32) - filename length | |||
x bytes (char) - filename | |||
endif | |||
} | |||
// data | |||
number_of_files * | |||
{ | |||
x bytes - file data // can be compressed with ZLIB | |||
} | |||
</pre> | |||
</div> | |||
=== Notes and Comments === | === Notes and Comments === | ||
* This file format uses '''ZLIB''' compression and '''CRC32''' | * This file format uses '''ZLIB''' compression and '''CRC32''' validation. | ||
* Game validates CRC32 only for header and for directory. | |||
* HVP extension is shortcut for "'''Hydravision PackFile'''". | * HVP extension is shortcut for "'''Hydravision PackFile'''". | ||
=== Games === | === Games === | ||
List of games using this file format: | List of games using this file format: | ||
* Obscure (*.HVP) (PC / XBOX) | * ObsCure / Obscure: Learn about Fear (*.HVP) (PC / XBOX) | ||
* | |||
=== QuickBMS Scripts === | |||
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/ObsCure/Obscure_HVP_script.bms Obscure_HVP_script.bms] | |||
=== Compatible Programs === | === Compatible Programs === | ||
| Line 64: | Line 86: | ||
* [[Game Extractor|Game Extractor]] | * [[Game Extractor|Game Extractor]] | ||
* [https://forum.xentax.com/download/file.php?id=18860 unHVP] | * [https://forum.xentax.com/download/file.php?id=18860 unHVP] | ||
=== See Also === | |||
* [[Obscure 2 HVP|Obscure 2 HVP (xentax wiki)]] | |||
<br><br> | <br><br> | ||
[[Category:Complete Complete|Obscure HVP]] | |||
[[Category:Platform PC|Obscure HVP]] | |||
[[Category:CE Compressed|Obscure HVP]] | |||
[[Category:Format_Archive | Type: Archive]] | |||
[[Category:Extension_hvp | Extension: hvp]] | |||
[[Category:ZLIB compression]] | [[Category:ZLIB compression]] | ||
[[Category:CRC32]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Latest revision as of 23:41, 12 December 2022
Choose archive extension:
HVP
- Format Type : Archive
- Endian Order : Big Endian
- Signature : HV PackFile
Format Specifications
// HVP file format
// Obscure 1 (PC)
// Big Endian
// header
12 bytes (char) - signature + null // "HV PackFile"
4 bytes (uint32) - archive type // 196608 - without CRC32 check
// 196609 - with CRC32 check
4 bytes (uint32) - number of main level directories
4 bytes (uint32) - number of files and directories
4 bytes (uint32) - number of files
4 bytes (uint32) - directory size
if archive_type == 196609:
4 bytes (uint32) - header CRC32
4 bytes (uint32) - directory CRC32
endif
// directory
number_of_entries *
{
4 bytes (uint32) - entry size (including this field)
1 byte (uint8) - entry type indicator (0=directory, 1=file)
if entry_type == directory:
4 bytes (uint32) - compression flag (always 0 for directories)
4 bytes (uint32) - number of files/subdirectories in this directory
4 bytes (uint32) - directory name length
x bytes (char) - directory name
endif
else if entry_type == file:
4 bytes (uint32) - compression flag (0=uncompressed, 1=compressed)
4 bytes (uint32) - compressed file size
4 bytes (uint32) - uncompressed file size
4 bytes (uint32) - unknown hash
4 bytes (uint32) - file offset
4 bytes (uint32) - filename length
x bytes (char) - filename
endif
}
// data
number_of_files *
{
x bytes - file data // can be compressed with ZLIB
}
Notes and Comments
- This file format uses ZLIB compression and CRC32 validation.
- Game validates CRC32 only for header and for directory.
- HVP extension is shortcut for "Hydravision PackFile".
Games
List of games using this file format:
- ObsCure / Obscure: Learn about Fear (*.HVP) (PC / XBOX)
QuickBMS Scripts
Compatible Programs
See Also