Obscure HVP: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks (→Games) |
||
| (38 intermediate revisions by the same user not shown) | |||
| Line 16: | Line 16: | ||
// HVP file format | // HVP file format | ||
// Obscure 1 (PC) | // Obscure 1 (PC) | ||
// Big Endian | |||
// header | // header | ||
12 bytes (char) - signature + null // "HV PackFile" | 12 bytes (char) - signature + null // "HV PackFile" | ||
4 bytes (uint32) - archive type // 196608 - without | 4 bytes (uint32) - archive type // 196608 - without CRC32 check | ||
// 196609 - with | // 196609 - with CRC32 check | ||
4 bytes (uint32) - | 4 bytes (uint32) - number of main level directories | ||
4 bytes (uint32) - number of files and directories | 4 bytes (uint32) - number of files and directories | ||
4 bytes (uint32) - number of files | 4 bytes (uint32) - number of files | ||
| Line 37: | Line 39: | ||
{ | { | ||
4 bytes (uint32) - entry size (including this field) | 4 bytes (uint32) - entry size (including this field) | ||
1 byte (uint8) - entry type indicator (0= | 1 byte (uint8) - entry type indicator (0=directory, 1=file) | ||
if entry_type == | if entry_type == directory: | ||
4 bytes (uint32) - compression flag (always 0 for directories) | |||
4 bytes (uint32) - number of files/subdirectories in this directory | 4 bytes (uint32) - number of files/subdirectories in this directory | ||
4 bytes (uint32) - directory name length | |||
x bytes (char) - directory name | |||
endif | endif | ||
else if entry_type == file: | else if entry_type == file: | ||
4 bytes (uint32) - compression flag (0=uncompressed, 1=compressed) | |||
4 bytes (uint32) - compressed file size | 4 bytes (uint32) - compressed file size | ||
4 bytes (uint32) - uncompressed file size | |||
4 bytes (uint32) - unknown hash | |||
4 bytes (uint32) - file offset | |||
4 bytes (uint32) - filename length | |||
x bytes (char) - filename | |||
endif | endif | ||
} | } | ||
| Line 60: | Line 63: | ||
number_of_files * | number_of_files * | ||
{ | { | ||
x bytes - file data // compressed with ZLIB | x bytes - file data // can be compressed with ZLIB | ||
} | } | ||
</pre> | </pre> | ||
| Line 68: | Line 71: | ||
* This file format uses '''ZLIB''' compression and '''CRC32''' validation. | * This file format uses '''ZLIB''' compression and '''CRC32''' validation. | ||
* Game validates CRC32 only for header and for directory. | |||
* HVP extension is shortcut for "'''Hydravision PackFile'''". | * HVP extension is shortcut for "'''Hydravision PackFile'''". | ||
=== Games === | === Games === | ||
List of games using this file format: | List of games using this file format: | ||
* Obscure (*.HVP) (PC / XBOX | * ObsCure / Obscure: Learn about Fear (*.HVP) (PC / XBOX) | ||
=== QuickBMS | === QuickBMS Scripts === | ||
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/ObsCure/Obscure_HVP_script.bms Obscure_HVP_script.bms] | |||
=== Compatible Programs === | === Compatible Programs === | ||
| Line 83: | Line 86: | ||
* [[Game Extractor|Game Extractor]] | * [[Game Extractor|Game Extractor]] | ||
* [https://forum.xentax.com/download/file.php?id=18860 unHVP] | * [https://forum.xentax.com/download/file.php?id=18860 unHVP] | ||
=== See Also === | |||
* [[Obscure 2 HVP|Obscure 2 HVP (xentax wiki)]] | |||
<br><br> | <br><br> | ||
[[Category:Complete | [[Category:Complete Complete|Obscure HVP]] | ||
[[Category:Platform PC|Obscure HVP]] | [[Category:Platform PC|Obscure HVP]] | ||
[[Category:CE Compressed|Obscure HVP]] | [[Category:CE Compressed|Obscure HVP]] | ||
[[Category:Format_Archive | Type: Archive]] | [[Category:Format_Archive | Type: Archive]] | ||
[[Category:Extension_hvp | Extension: hvp]] | [[Category:Extension_hvp | Extension: hvp]] | ||
[[Category:ZLIB compression]] | [[Category:ZLIB compression]] | ||
[[Category:CRC32]] | [[Category:CRC32]] | ||
[[Category:File Format]] | [[Category:File Format]] | ||
Latest revision as of 23:41, 12 December 2022
Choose archive extension:
HVP
- Format Type : Archive
- Endian Order : Big Endian
- Signature : HV PackFile
Format Specifications
// HVP file format
// Obscure 1 (PC)
// Big Endian
// header
12 bytes (char) - signature + null // "HV PackFile"
4 bytes (uint32) - archive type // 196608 - without CRC32 check
// 196609 - with CRC32 check
4 bytes (uint32) - number of main level directories
4 bytes (uint32) - number of files and directories
4 bytes (uint32) - number of files
4 bytes (uint32) - directory size
if archive_type == 196609:
4 bytes (uint32) - header CRC32
4 bytes (uint32) - directory CRC32
endif
// directory
number_of_entries *
{
4 bytes (uint32) - entry size (including this field)
1 byte (uint8) - entry type indicator (0=directory, 1=file)
if entry_type == directory:
4 bytes (uint32) - compression flag (always 0 for directories)
4 bytes (uint32) - number of files/subdirectories in this directory
4 bytes (uint32) - directory name length
x bytes (char) - directory name
endif
else if entry_type == file:
4 bytes (uint32) - compression flag (0=uncompressed, 1=compressed)
4 bytes (uint32) - compressed file size
4 bytes (uint32) - uncompressed file size
4 bytes (uint32) - unknown hash
4 bytes (uint32) - file offset
4 bytes (uint32) - filename length
x bytes (char) - filename
endif
}
// data
number_of_files *
{
x bytes - file data // can be compressed with ZLIB
}
Notes and Comments
- This file format uses ZLIB compression and CRC32 validation.
- Game validates CRC32 only for header and for directory.
- HVP extension is shortcut for "Hydravision PackFile".
Games
List of games using this file format:
- ObsCure / Obscure: Learn about Fear (*.HVP) (PC / XBOX)
QuickBMS Scripts
Compatible Programs
See Also