Rogue Squadron 3D DAT: Difference between revisions

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* [[Game Extractor|Game Extractor]]<br>
* [[Game Extractor|Game Extractor]]<br>
[[Category:File Format]]

Latest revision as of 15:01, 21 January 2021

DAT


Format Specifications

uint32 {4}   - Directory Offset
uint32 {4}   - Directory Length

// File Data

// for each file
byte {X}     - File Data
byte {0-31}  - null Padding to multiple of 32 bytes


// Directory

// for each file
uint32 {4}   - Offset
uint32 {4}   - Length
uint32 {4}   - Padding (all 255's)
uint16 {2}   - Unknown ID
uint16 {2}   - Unknown
char {16}    - Filename (null) (replace "_" with ".")


byte {X}     - Unknown

MultiEx BMS Script

Not written yet

Compatible Programs