Slayer Engine CIN: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks (Created page with "{{GRAFPageHeader}} == BNM == * ''' Format Type ''': Video \ Cinmeatic <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> === For...") |
imported>Ikskoks |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{GRAFPageHeader}} | {{GRAFPageHeader}} | ||
== | == CIN == | ||
* ''' Format Type ''': Video \ Cinmeatic <br> | * ''' Format Type ''': Video \ Cinmeatic <br> | ||
| Line 26: | Line 26: | ||
* File format is used by '''Slayer Engine''' developed by [https://en.wikipedia.org/wiki/The_Collective_(company) The Collective] (now Double Helix Games) company. | * File format is used by '''Slayer Engine''' developed by [https://en.wikipedia.org/wiki/The_Collective_(company) The Collective] (now Double Helix Games) company. | ||
* CIN files are used to store cinematics data. | |||
=== Games === | === Games === | ||
Latest revision as of 13:52, 16 February 2021
Back to index | Edit this page
CIN
- Format Type : Video \ Cinmeatic
- Endian Order : Little Endian
Format Specifications
// TODO
MultiEx BMS Script
Not written yet.
QuickBMS Script
Not written yet.
Notes and Comments
- File format is used by Slayer Engine developed by The Collective (now Double Helix Games) company.
- CIN files are used to store cinematics data.
Games
List of games using the same file format:
- Marc Ecko's Getting Up: Contents Under Pressure
Compatible Programs
None.
See Also