Splinter Cell LS0: Difference between revisions

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* None - Incomplete Format Specifications
* None - Incomplete Format Specifications
[[Category:File Format]]

Latest revision as of 14:39, 21 January 2021

LS0


Format Specifications

uint32 {4}   - File Start Tag (8)
uint32 {4}   - File Size [/2 + (1562 || 1939 || 2100)] (not including this 20-byte header)
uint32 {4}   - Number Of Chunks In This File
uint32 {4}   - Unknown (1280)
uint32 {4}   - Chunk Size (1536) [+2]


// for each chunk in this file
uint32 {4}   - Chunk Start Tag (2)
uint32 {4}   - Unknown (36000 for first chunk)
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown


if (firstChunk){
byte {28}    - null
}


byte {X}     - Chunk File Data (length == chunkSize)
}


}


MultiEx BMS Script

Not written yet

Notes and Comments

  • This is not really complete, and there has to be a better way of working it all out!



Compatible Programs

  • None - Incomplete Format Specifications