The Nations CA: Difference between revisions

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imported>Ikskoks
 
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4 bytes (uint32) - nulls
4 bytes (uint32) - nulls
24 bytes (char) - copyright notice  // "(C)2001 JoWooD" or can be empty
24 bytes (char) - copyright notice  // "(C)2001 JoWooD" or can be empty
8 bytes - unknown


// data
num_of_files *
{
  x bytes - file data
}
// index (64 bytes per entry)
num_of_files *
{
  16 bytes (char) - file name  // e.g. "menu.mp3"
  4 bytes (char) - file type  // e.g. "evaw" (wave)
  4 bytes (uint32) - file size
  4 bytes (uint32) - file offset
  20 bytes - nulls
  8 bytes - file hash??
  8 bytes - nulls
}
</pre>
</pre>
</div>
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=== Notes and Comments ===  
=== Notes and Comments ===  


None.
* Following entry types are supported:
** '''ewav''' (wave) - music and sounds (WAV/MP3 files)
** '''bats''' (stab) - string table
** '''txet''' (text) - TXT/DB files
** '''gami''' (imag) - image files (converted TGA files?)
** '''htap''' (path)
** '''mina''' (anim) - animations?
** '''pamb''' (bmap)
** '''enon''' (none) - None type / Other type (DLG/CS/FIF/RAW/DAT/DMAP files)
* extensions for pamb/htap entries are some object types like "woman", "stone", "rock9", "tree3", "guard" etc.
* This file format probably has support for some custom '''hash function''' which is currently unknown.
* '''gami''' entries (TGA files) seems to be encrypted or compressed with unknown algorithm.


=== Games ===  
=== Games ===  
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=== QuickBMS Script ===  
=== QuickBMS Script ===  


Not written yet.
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/The%20Nations/The_Nations_CA_script.bms The_Nations_CA_script.bms]


=== Compatible Programs ===  
=== Compatible Programs ===  
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[[Category:Complete WIP|The Nations CA]]
[[Category:Complete Almost Done|The Nations CA]]
[[Category:Platform PC|The Nations CA]]
[[Category:Platform PC|The Nations CA]]
[[Category:CE None|The Nations CA]]
[[Category:CE Both|The Nations CA]]
[[Category:Format_Archive | Type: Archive]]
[[Category:Format_Archive | Type: Archive]]
[[Category:Extension_ca| Extension: ca]]
[[Category:Extension_ca| Extension: ca]]
[[Category:BMS_None | BMS: None]]
[[Category:Hash]]
[[Category:File Format]]
[[Category:File Format]]

Latest revision as of 20:55, 31 May 2022

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CA

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : binary.archive00


Format Specifications

// header
24 bytes (char) - signature // "binary.archive00"
4 bytes (uint32) - index offset
4 bytes (uint32) - nulls
24 bytes (char) - copyright notice  // "(C)2001 JoWooD" or can be empty
8 bytes - unknown


// data
num_of_files *
{
   x bytes - file data
}


// index (64 bytes per entry)
num_of_files *
{
   16 bytes (char) - file name   // e.g. "menu.mp3"
   4 bytes (char) - file type  // e.g. "evaw" (wave)
   4 bytes (uint32) - file size
   4 bytes (uint32) - file offset
   20 bytes - nulls
   8 bytes - file hash??
   8 bytes - nulls
}

Notes and Comments

  • Following entry types are supported:
    • ewav (wave) - music and sounds (WAV/MP3 files)
    • bats (stab) - string table
    • txet (text) - TXT/DB files
    • gami (imag) - image files (converted TGA files?)
    • htap (path)
    • mina (anim) - animations?
    • pamb (bmap)
    • enon (none) - None type / Other type (DLG/CS/FIF/RAW/DAT/DMAP files)
  • extensions for pamb/htap entries are some object types like "woman", "stone", "rock9", "tree3", "guard" etc.
  • This file format probably has support for some custom hash function which is currently unknown.
  • gami entries (TGA files) seems to be encrypted or compressed with unknown algorithm.

Games

List of games using this file format:

  • JoWood's The Nations / Alien Nations 2 (PC) (*.CA)

QuickBMS Script

Compatible Programs