Unreal Texture: Difference between revisions

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imported>WATTO
(Created page with " Game: Adventure Pinball: Forgotten Island Status: Complete Category:Extension_Textur...")
imported>Ikskoks
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<div style="border:solid 1px #AAAAAA; padding:4px; background-color:#F9F9F9;">
<div style="border:solid 1px #AAAAAA; padding:4px; background-color:#F9F9F9;">
<i>Format Type:</i> Archive<br />
<i>Format Type:</i> Image<br />
<i>Extensions:</i> Texture <br />
<i>Extensions:</i> Texture <br />
<i>Platforms:</i> <i>unknown</i><br />
<i>Platforms:</i> <i>PC</i><br />
<i>Endian Order:</i> Little Endian
<i>Endian Order:</i> Little Endian
</div>
</div>
[[Category:Format_Archive | Type: Image]]
[[Category:Format_Image | Type: Image]]
<br /><br />
<br /><br />
== Format Specifications ==
== Format Specifications ==
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* Adventure Pinball: Forgotten Island
* Adventure Pinball: Forgotten Island
* Bioshock
* Clive Barker's Undying
* Deus Ex
* Harry Potter And The Chamber Of Secrets
* Mobile Forces
* Nerf ArenaBlast
* Rune
* Star Trek: Deep Space Nine: The Fallen: Maximum Warp
* Star Trek: The Next Generation: Klingon Honor Guard
* Unreal
* Unreal Tournament
* Unreal Tournament 2003
* Unreal Tournament 2004
* Virtual Reality Notre Dame: A Real Time Construction
* Wheel Of Time
* X-Com Enforcer
<br /><br />
<br /><br />
== Navigation ==
== Navigation ==
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{{Format Navigation}}
{{Format Navigation}}
<br /><br />
<br /><br />
[[Category:File Format]]

Latest revision as of 00:46, 3 January 2021

Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit

Format Type: Image
Extensions: Texture
Platforms: PC
Endian Order: Little Endian



Format Specifications

for each property (continue until END OF PROPERTIES is reached)
  byte {1-5}       - Property Name ID
  if (nameID == 0){
    END OF PROPERTIES
    }

  byte {1}         - Property Flags (1:3:4 --> array:size:type)
  if (type == 0){
    END OF PROPERTIES
    }

else if (type == 5){
4 - Class Data
}
  else if (type == 10){
    byte {5}         - Structure Data
    }

  else {
    Same as normal Unreal Engine properties
    }

byte {1}         - Number Of Mipmaps (9)
for each mipmap
  uint32 {4}       - Width Offset
  uint32 {4}       - Image Data Length
  byte {X}         - Texture Data (paletted)
  uint32 {4}       - Width
  uint32 {4}       - Height
  byte {1}         - ID
  byte {1}         - ID



MultiEx BMS Script

No BMS script

Supported Programs



Notes

No additional notes

Games

  • Adventure Pinball: Forgotten Island
  • Bioshock
  • Clive Barker's Undying
  • Deus Ex
  • Harry Potter And The Chamber Of Secrets
  • Mobile Forces
  • Nerf ArenaBlast
  • Rune
  • Star Trek: Deep Space Nine: The Fallen: Maximum Warp
  • Star Trek: The Next Generation: Klingon Honor Guard
  • Unreal
  • Unreal Tournament
  • Unreal Tournament 2003
  • Unreal Tournament 2004
  • Virtual Reality Notre Dame: A Real Time Construction
  • Wheel Of Time
  • X-Com Enforcer



Navigation

Jump to a listing by...
All Formats - Common Formats - Standard Formats - Malformed Pages
Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used