Urban Chaos LGT: Difference between revisions

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[[Category:Extension_lgt | Extension: lgt]]
[[Category:Extension_lgt | Extension: lgt]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:File Format]]

Latest revision as of 17:04, 25 January 2021

LGT


Format Specifications

// Urban Chaos 
// LGT file format


//header
SLONG     sizeof_ed_light
SLONG     ed_max_lights
SLONG     sizeof_night_colour

ed_max_lights *
{
   (sizeof_ed_light) bytes - ED_Light el entry 
    {
       el.x,
       el.y,
       el.z,
       el.range,
       el.red,
       el.green,
       el.blue
    }
}

SLONG        ed_light_free
ULONG        flag
ULONG        amb_d3d_colour
ULONG        amb_d3d_specular
SLONG        amb_red
SLONG        amb_green
SLONG        amb_blue
SBYTE	     lampost_red
SBYTE	     lampost_green
SBYTE	     lampost_blue
UBYTE        padding
SLONG        lampost_radius

(sizeof_night_colour) sky_colour

Notes and Comments

  • Files with this file format can be found inside "\Urban Chaos\data\Lighting\" folder.
  • File version can be calculated as follows: version = sizeof_ed_light>>16.
  • LGT file can be described as "Light map file".

Compatible Programs

None.