Urban Chaos TXC: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks No edit summary |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 43: | Line 43: | ||
* Files with this file format can be found inside "\Urban Chaos\clumps\" folder. | * Files with this file format can be found inside "\Urban Chaos\clumps\" folder. | ||
* After extraction | * After extraction data can be converted to [[TGA Image]] using UCTxcTools. | ||
=== Compatible Programs === | === Compatible Programs === | ||
* [https://github.com/Fire-Head/UCTxcTools UCTxcTools] | * [https://github.com/Fire-Head/UCTxcTools UCTxcTools] | ||
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Urban%20Chaos/Urban_Chaos_TXC_Tool.py Urban Chaos TXC Tool] | |||
| Line 56: | Line 57: | ||
[[Category:Extension_txc | Extension: txc]] | [[Category:Extension_txc | Extension: txc]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:File Format]] | |||
Latest revision as of 17:03, 25 January 2021
TXC
- Game : Urban Chaos
- Format Type : Texture
- Endian Order : Little Endian
Format Specifications
// Urban Chaos
// TXC file format (texture clumps)
// Note: file size or file offset may be "0".
// In this case, empty file is stored.
4 bytes (uint32) - number of files
num_of_files *
{
4 bytes (uint32) - file offset
}
num_of_files *
{
4 bytes (uint32) - file size
}
num_of_files *
{
x bytes - file data
}
MultiEx BMS Script
Not written yet.
Notes and Comments
- Files with this file format can be found inside "\Urban Chaos\clumps\" folder.
- After extraction data can be converted to TGA Image using UCTxcTools.