Template:GRAFTemplate1: Difference between revisions

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imported>Paul Siramy
imported>Dinoguy1000
(try this instead)
 
(61 intermediate revisions by 7 users not shown)
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{{Format_Navigation}}
{{GRAFPageHeader}}


[[GRAFs|Back to index]]
== {{{file_extension}}} ==
{{GRAFPageMisc{{ {{{|subst:}}}#if: {{{format_type|}}} | {{{{{|subst:}}}!}}{{{format_type}}} }}{{ {{{|subst:}}}#if: {{{endian_order|}}} | {{{{{|subst:}}}!}}{{{endian_order}}} }}}}


== {{{file_extension}}} ==
=== Format Specifications ===
{{GRAFPageFormat|1=<nowiki/>
{{{format_specifications}}}
}}


''' Format Type: ''' &nbsp; {{{format_type}}} <br>
=== Notes and Comments ===
''' [http://en.wikipedia.org/wiki/Endianness Endian Order]: ''' &nbsp; {{{endian_order}}} <br>
{{{notes}}}
''' Date Posted: ''' &nbsp; {{{date_posted}}}


=== Format Specifications ===
=== MultiEx BMS Script ===
<tt><b>
uint32 {4} - Width <br>
uint32 {4} - Height <br>
byte {1}&nbsp;&nbsp; - <font color="red">Unknown</font> <br>
<br>
<font color="blue"> ''' for (Width * Height){ ''' </font> <br>
: uint16 {2}&nbsp;&nbsp; - Pixel Color <br>
<font color="blue"> ''' } ''' </font> <br>
<br>
</b></tt>
 
=== Notes and Comments ===
<b>*.bmp2</b> and <b>*.tga2</b> files seems to be in the exact same format, despite their different file extension.<br>
<br>The image is encoded from bottom to top (NOT top to bottom), and for each row from left to right. Just like good old window's BMP format.<br>
<br>
Pixels are in 16 bits ARGB format : (highes bit) AAAARRRRGGGGBBBB (lowest bit).<br>
 
=== MultiEx BMS Script ===  
{{{bms_script}}}
{{{bms_script}}}


=== Supported by Programs ===  
=== Supported by Programs ===
{{{programs}}}
{{{programs}}}


=== Documentation ===
=== Documentation ===
{{{documentation}}}
{{{documentation}}}


=== Games ===
=== Games ===
{{{games}}}
{{{games}}}
{{GRAFPageFooter}}<noinclude>[[Category:Templates|GRAFTemplate1]]</noinclude>

Latest revision as of 03:24, 22 October 2011