GRAF:1944 FX: Difference between revisions

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{{GRAFTemplate1|
{{GRAFPageHeader}}
file_extension=FX|
format_type=Archive|
endian_order=Little Endian|
date_posted=07:26, 12 May 2005|
format_specifications=byte {4}&nbsp;&nbsp; - Header <font color="purple">(173,165,255,255)</font> <br>
uint32 {4}&nbsp;&nbsp; - Filename Directory Offset <br>
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
<br>
<font color="blue"> ''' // Filename Directory ''' </font> <br>
: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Number Of Files? '' </font> <br>
<br>
: <font color="blue"> ''' // for each file ''' </font> <br>
:: char {X}&nbsp;&nbsp;&nbsp;&nbsp; - Filename <br>
:: byte {1}&nbsp;&nbsp;&nbsp;&nbsp; - null Filename Terminator <br>
<br>
: uint32 {4}&nbsp;&nbsp; - null|
notes=None|
bms_script=Not written yet|
programs=None|
documentation=None|
games=* 1944: Battle of the Bulge *.fx
}}  


[[Category:PC]] [[Category:No BMS]] [[Category:Work in Progress]] [[Category:Archive]]
== FX ==
{{GRAFPageMisc}}
 
=== Format Specifications ===
{{GRAFPageFormat|1=byte {4} &nbsp; - Header {{Constant|(173,165,255,255)}}<br>
uint32 {4} &nbsp; - Filename Directory Offset<br>
byte {X} &nbsp;&nbsp;&nbsp; - {{Unknown}}
 
{{Format block|// Filename Directory|2=uint32 {4} &nbsp; - {{Unknown|Number Of Files?}}
{{Format block|// for each file|2=char {X} &nbsp;&nbsp;&nbsp; - Filename<br>
byte {1} &nbsp;&nbsp;&nbsp; - null Filename Terminator}}
uint32 {4} &nbsp; - null}}
}}
 
=== Notes and Comments ===
None
 
=== MultiEx BMS Script ===
{{NoBMSScript}}
 
=== Supported by Programs ===
{{NoProgramSupport}}
 
=== Links ===
None
 
=== Games ===
* [[1944: Battle of the Bulge]] [[FX|*.fx]]
 
=== See Also ===
None
 
{{GRAFPageFooter}}
 
[[Category:PC formats|{{PAGENAME}}]]
[[Category:Complete WIP|{{PAGENAME}}]]
[[Category:CE None|{{PAGENAME}}]]
 
[[Category:File Format]]

Latest revision as of 00:26, 3 January 2021

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FX

Format Specifications

byte {4}   - Header (173,165,255,255)

uint32 {4}   - Filename Directory Offset
byte {X}     - Unknown

// Filename Directory

uint32 {4}   - Number Of Files?

// for each file

char {X}     - Filename
byte {1}     - null Filename Terminator
uint32 {4}   - null

Notes and Comments

None

MultiEx BMS Script

None written yet.

Supported by Programs

Unknown

Links

None

Games

See Also

None

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