GRAF:AFS AFS: Difference between revisions
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{{GRAFPageHeader}} | |||
== AFS == | |||
{{GRAFPageMisc}} | |||
=== Format Specifications === | |||
{{GRAFPageFormat|1= | |||
{{BlockDescription| // Archive Header }} | |||
: char {4} - Header {{Constant|(AFS + null)}}<br> | |||
: uint32 {4} - Number Of Files | |||
{{BlockDescription| // Table Of Contents (TOC) }} | |||
: {{BlockDescription| // for each file }} | |||
:: uint32 {4} - Offset | |||
:: uint32 {4} - Length | |||
: uint32 {4} - Filename Directory Offset<br> | |||
: uint32 {4} - Filename Directory Length<br> | |||
byte {X} - File Data | |||
: uint32 {4} | {{BlockDescription| // Filename Directory }} | ||
: uint32 {4} | : {{BlockDescription| // for each file }} | ||
:: char {32} - Filename {{Constant|(null)}} | |||
:: uint16 {2} - Year | |||
byte {X} | :: uint16 {2} - Month | ||
:: uint16 {2} - Day | |||
:: uint16 {2} - Hour | |||
: | :: uint16 {2} - Minute | ||
:: char {32} | :: uint16 {2} - Second | ||
:: | :: uint32 {4} - File Length {{InlineComment|(matches this value in the TOC)}}}} | ||
:: uint16 {2} | |||
:: uint16 {2} | === Notes and Comments === | ||
:: uint16 {2} | Each file, and the directory, are padded to multiples of 2048 bytes using null bytes. So, the first file will start at offset 2048, or 4096, etc, and similarly with the next files. | ||
:: uint16 {2} | |||
:: uint32 {4} | Some games (for example Grandia 2) don't have a filename directory (all entries are zero); however, the rest of the format is the same. | ||
=== MultiEx BMS Script === | === MultiEx BMS Script === | ||
<bms ext="afs" games="'50 Cent: Bulletproof','DragonBall Z: Budokai 3','Leisure Suit Larry: Manga Cum Laude','Mortal Kombat Shaolin Monks','Phantasy Star Online','Pro Evolution Soccer 5','Silent Hill 3'" platforms="'PS2','PS2','PC','PS2','PC','PC','PC'" version="1.0" author="Mr.Mouse" verbose="no" silence="no">IDString 0 AFS ; | <bms ext="afs" games="'50 Cent: Bulletproof','DragonBall Z: Budokai 3','Leisure Suit Larry: Manga Cum Laude','Mortal Kombat Shaolin Monks','Phantasy Star Online','Pro Evolution Soccer 5','Silent Hill 3'" platforms="'PS2','PS2','PC','PS2','PC','PC','PC'" version="1.0" author="Mr.Mouse" verbose="no" silence="no">IDString 0 AFS ; | ||
ImpType Standard ; | ImpType Standard ; | ||
| Line 43: | Line 48: | ||
Log "" FO FS FOO FSO ; | Log "" FO FS FOO FSO ; | ||
Next T ; | Next T ; | ||
</bms> | </bms> | ||
=== Supported by Programs === | |||
* {{ProgramSupportMexcom}} | |||
* {{ProgramSupportGameExtracter}} | |||
=== | === Links === | ||
None | |||
* [[ | === Games === | ||
* [[ | * [[50 Cent: Bulletproof (PS2)]] [[AFS|*.afs]] | ||
* [[DragonBall Z: Budokai 2 (PS2)]] [[AFS|*.afs]] | |||
* [[DragonBall Z: Budokai 3 (PS2)]] [[AFS|*.afs]] | |||
* [[DragonBall Z: Budokai Tenkaichi 3 (PS2)]] [[AFS|*.afs]] | |||
* [[Grandia 2]] [[AFS|*.afs]] | |||
* [[Grandia 2 (Dreamcast)]] [[AFS|*.afs]] | |||
* [[House of the Dead 3]] [[AFS|*.afs]] | |||
* [[Leisure Suit Larry: Magna Cum Laude]] [[AFS|*.afs]] | |||
* [[Mortal Kombat Shaolin Monks (PS2)]] [[AFS|*.afs]] | |||
* [[Phantasy Star Online (XBox)]] [[AFS|*.afs]] | |||
* [[Pro Evolution Soccer 5]] [[AFS|*.afs]] | |||
* [[Silent Hill 3]] [[AFS|*.afs]] | |||
* [[Sonic Gems Collection]] [[AFS|*.afs]] | |||
{{GRAFPageFooter}} | |||
[[Category:Platform PC|AFS AFS]] | |||
[[Category:Platform Dreamcast|AFS AFS]] | |||
[[Category:Platform PS2|AFS AFS]] | |||
[[Category:Platform XBox|AFS AFS]] | |||
[[Category:Complete Almost Done|AFS AFS]] | |||
[[Category:BMS New|AFS AFS]] | |||
[[Category:BMS Author Mr.Mouse|AFS AFS]] | |||
[[Category:Format Common|AFS AFS]] | |||
[[Category:CE None|AFS AFS]] | |||
[[Category:File Format]] | |||
Latest revision as of 00:40, 3 January 2021
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AFS
- Format type: Archive
- Endianness: Little-endian
Format Specifications
- char {4} - Header (AFS + null)
- uint32 {4} - Number Of Files
// Table Of Contents (TOC)
- // for each file
- uint32 {4} - Offset
- uint32 {4} - Length
- uint32 {4} - Filename Directory Offset
- uint32 {4} - Filename Directory Length
byte {X} - File Data
// Filename Directory
- // for each file
- char {32} - Filename (null)
- uint16 {2} - Year
- uint16 {2} - Month
- uint16 {2} - Day
- uint16 {2} - Hour
- uint16 {2} - Minute
- uint16 {2} - Second
- uint32 {4} - File Length (matches this value in the TOC)
Notes and Comments
Each file, and the directory, are padded to multiples of 2048 bytes using null bytes. So, the first file will start at offset 2048, or 4096, etc, and similarly with the next files.
Some games (for example Grandia 2) don't have a filename directory (all entries are zero); however, the rest of the format is the same.
MultiEx BMS Script
<bms ext="afs" games="'50 Cent: Bulletproof','DragonBall Z: Budokai 3','Leisure Suit Larry: Manga Cum Laude','Mortal Kombat Shaolin Monks','Phantasy Star Online','Pro Evolution Soccer 5','Silent Hill 3'" platforms="'PS2','PS2','PC','PS2','PC','PC','PC'" version="1.0" author="Mr.Mouse" verbose="no" silence="no">IDString 0 AFS ; ImpType Standard ; Get D Byte 0 ; Get FileNum Long 0 ; For T = 1 To FileNum ; SavePos FOO 0 ; Get FO Long 0 ; SavePos FSO 0 ; Get FS Long 0 ; Log "" FO FS FOO FSO ; Next T ; </bms>
Supported by Programs
Links
None
Games
- 50 Cent: Bulletproof (PS2) *.afs
- DragonBall Z: Budokai 2 (PS2) *.afs
- DragonBall Z: Budokai 3 (PS2) *.afs
- DragonBall Z: Budokai Tenkaichi 3 (PS2) *.afs
- Grandia 2 *.afs
- Grandia 2 (Dreamcast) *.afs
- House of the Dead 3 *.afs
- Leisure Suit Larry: Magna Cum Laude *.afs
- Mortal Kombat Shaolin Monks (PS2) *.afs
- Phantasy Star Online (XBox) *.afs
- Pro Evolution Soccer 5 *.afs
- Silent Hill 3 *.afs
- Sonic Gems Collection *.afs