GRAF:Halo MAP: Difference between revisions

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m (Halo MAP 1 moved to GRAF:Halo MAP: per naming conventions)
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== MAP (VERSION 1 AND 2) ==
{{GRAFPageHeader}}


* ''' Format Type ''':    Archive <br>
== MAP (VERSION 1 AND 2) ==
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
{{GRAFPageMisc}}


=== Format Specifications ===
{{GRAFPageFormat|1=uint32 {4} &nbsp; - Version {{Constant|(1/2)}}<br>
uint32 {4} &nbsp; - Filename Directory Offset {{InlineComment|(filenames are null terminated)}}<br>
uint32 {4} &nbsp; - Directory Offset<br>
uint32 {4} &nbsp; - Number Of Files<br>


=== Format Specifications ===
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data


<tt><b>
{{BlockDescription| // Directory }}
uint32 {4}&nbsp;&nbsp; - Version <font color="purple">(1)</font> or <font color="purple">(2)</font> <br>
: {{BlockDescription| // for each file }}
uint32 {4}&nbsp;&nbsp; - Filename Directory Offset <font color="purple">(filenames are null terminated)</font> <br>
:: uint32 {4} &nbsp; - {{Unknown|ID?}}
uint32 {4}&nbsp;&nbsp; - Directory Offset <br>
:: uint32 {4} &nbsp; - Size
uint32 {4}&nbsp;&nbsp; - Number Of Files <br>
:: uint32 {4} &nbsp; - Offset}}
<br>
 
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>
=== Notes and Comments ===
<br>
None
<font color="blue"> ''' // Directory ''' </font> <br>
: <font color="blue"> ''' // for each file ''' </font> <br>
:: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' ID? '' </font> <br>
:: uint32 {4}&nbsp;&nbsp; - Size <br>
:: uint32 {4}&nbsp;&nbsp; - Offset <br>
<br>
</b></tt>


=== MultiEx BMS Script ===
=== MultiEx BMS Script ===
<bms ext="MAP" games="'Halo'" platforms="'PC'" author="Matsy" version="1.0" silence="no" verbose="no">
<bms ext="MAP" games="'Halo'" platforms="'PC'" author="Matsy" version="1.2" silence="no" verbose="no">
Imptype Standard;  
ImpType Standard ;
Get Version Long 0;  
Get Version Long 0 ;
Get FDO Long 0;  
Get FDO Long 0 ;
Get DO Long 0;  
Get DO Long 0 ;
Get FC Long 0;  
Get FC Long 0 ;
For T = 1 to FC;  
For T = 1 to FC ;
Goto FDO 0;  
Goto FDO 0 ;
Get FN String 0;  
Get FN String 0 ;
SavePos FDO 0;  
SavePos FDO 0 ;
Goto DO 0;  
Goto DO 0 ;
Get UK Long 0;  
Get UK Long 0 ;
SavePos FSO 0;  
SavePos FSO 0 ;
Get FS Long 0;  
Get FS Long 0 ;
SavePos FOO 0;  
SavePos FOO 0 ;
Get FP Long 0;  
Get FP Long 0 ;
SavePos DO 0;  
SavePos DO 0 ;
Log FN FP FS FOO FSO;  
Log FN FP FS FOO FSO ;
Next T;  
Next T ;
</bms>
</bms>


=== Compatible Programs ===  
=== Supported by Programs ===
* {{ProgramSupportMexcom}}
* {{ProgramSupportGameExtracter}}
 
=== Links ===
None
 
=== Games ===
* [[Halo]] [[MAP|*.map]]
 
{{GRAFPageFooter}}


* [[Game Extractor|Game Extractor]]<br>
[[Category:Platform PC|Halo MAP]]
[[Category:Complete Almost Done|Halo MAP]]
[[Category:BMS New|Halo MAP]]
[[Category:BMS Author Other|Halo MAP]]
[[Category:CE None|Halo MAP]]
[[Category:File Format]]

Latest revision as of 14:01, 10 January 2021

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MAP (VERSION 1 AND 2)

Format Specifications

uint32 {4}   - Version (1/2)

uint32 {4}   - Filename Directory Offset (filenames are null terminated)
uint32 {4}   - Directory Offset
uint32 {4}   - Number Of Files

byte {X}     - File Data

// Directory

// for each file
uint32 {4}   - ID?
uint32 {4}   - Size
uint32 {4}   - Offset

Notes and Comments

None

MultiEx BMS Script

<bms ext="MAP" games="'Halo'" platforms="'PC'" author="Matsy" version="1.2" silence="no" verbose="no"> ImpType Standard ; Get Version Long 0 ; Get FDO Long 0 ; Get DO Long 0 ; Get FC Long 0 ; For T = 1 to FC ; Goto FDO 0 ; Get FN String 0 ; SavePos FDO 0 ; Goto DO 0 ; Get UK Long 0 ; SavePos FSO 0 ; Get FS Long 0 ; SavePos FOO 0 ; Get FP Long 0 ; SavePos DO 0 ; Log FN FP FS FOO FSO ; Next T ; </bms>

Supported by Programs

Links

None

Games

Navigation

Jump to a listing by...
All Formats - Common Formats - Standard Formats - Malformed Pages
Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used