Asura Engine ASR RSCF RSFL: Difference between revisions
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== ASR == | |||
* ''' Format Type ''': Archive <br> | |||
[ | * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | ||
=== Format Specifications === | |||
<div style=" | <div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;"> | ||
<pre> | <pre> | ||
// Asura Engine | |||
// ASR file format | |||
// Chunk signatures... | // Chunk signatures... | ||
// 'RSCF' (Resource File) | // 'RSCF' (Resource File) | ||
| Line 27: | Line 26: | ||
// 'RUDE' (Rude Words List) | // 'RUDE' (Rude Words List) | ||
// many more ... | // many more ... | ||
// little endian | |||
// ARCHIVE HEADER | // ARCHIVE HEADER | ||
| Line 33: | Line 34: | ||
// FILE DATA | // FILE DATA | ||
// for each file | // for each file | ||
4 bytes ( | 4 bytes (char) - Chunk Signature // e.g. "RSFL" | ||
4 bytes (uint32) - Chunk Length // from start of Header | 4 bytes (uint32) - Chunk Length // from start of Header | ||
4 bytes (uint32) - Version | 4 bytes (uint32) - Version // e.g. 1 | ||
4 bytes (uint32) - Subversion | 4 bytes (uint32) - Subversion // e.g. 0 | ||
if (Signature == "RSCF"){ | if (Signature == "RSCF"){ | ||
| Line 83: | Line 84: | ||
16 bytes - nulls | 16 bytes - nulls | ||
</pre> | </pre> | ||
< | </div> | ||
=== MultiEx BMS Script === | |||
Not written yet. | |||
* [ | === QuickBMS Script === | ||
* [http://aluigi.org/papers/bms/asura.bms asura.bms] | |||
== Notes == | === Notes and Comments === | ||
* File format is used by games made on '''Asura Engine'''. | * File format is used by games made on '''Asura Engine'''. | ||
* In "Aliens vs. Predator: Requiem" some of the ASR archives have extension '''*.EN''', '''*.GUI''' and '''*.PSP'''. Format of this archives starts with '''FNFO''' chunk. | |||
== Games == | === Games === | ||
List of games using this file format: | |||
* Aliens | * Aliens vs. Predator: Requiem (PSP) (*.ASR) | ||
* Alien vs Predator (2010) | * Alien vs Predator (2010) | ||
* Battlezone (2017) | * Battlezone (2017) | ||
* Evil Genius 2: World Domination | * Evil Genius 2: World Domination | ||
* Guard Shield | |||
* Judge Dredd: Dredd vs. Death | * Judge Dredd: Dredd vs. Death | ||
* NeverDead | |||
* Prism: Guard Shield | * Prism: Guard Shield | ||
* Rogue Trooper | * Rogue Trooper | ||
| Line 127: | Line 123: | ||
* Zombie Army Trilogy | * Zombie Army Trilogy | ||
* Zombie Army 4: Dead War | * Zombie Army 4: Dead War | ||
<br /> | === Compatible Programs === | ||
* [[Game Extractor|Game Extractor]]<br /> | |||
* [https://forum.xentax.com/viewtopic.php?f=33&t=8902 Asura .asr\asrBE\en\enBE Tool] | |||
* [https://github.com/Trololp/Small-utils/blob/main/RSFL_ASR/RSFL_ASR.cpp RSFL_ASR] (dont tested on asura engines after 2010) | |||
* [https://forum.xentax.com/download/file.php?id=5502 AsrTextExtractor.zip] | |||
* [https://gbatemp.net/download/asura-engine-extractor.32362/ Asura Engine Extractor] | |||
== See Also == | == See Also == | ||
* [[ASR | * [[Asura Engine RSCF (Model)]] | ||
<br /><br | * [[Asura Engine ASR (Zlib)]] | ||
<br/><br> | |||
[[Category:Complete Complete|ASR ASURA RSCF]] | |||
[[Category:Platform PC|ASR ASURA RSCF]] | |||
[[Category:Platform PSP|ASR ASURA RSCF]] | |||
[[Category:CE Compressed|ASR ASURA RSCF]] | |||
[[Category:Format_Archive | Type: Archive]] | |||
[[Category:Extension_asr | Extension: asr]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Latest revision as of 13:22, 16 January 2022
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ASR
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// Asura Engine
// ASR file format
// Chunk signatures...
// 'RSCF' (Resource File)
// 'fmvs' (Subtitles)
// 'FNFO' (File info)
// 'FNTK' (Font Description
// 'FONT' (Font)
// 'HTXT' (Text Strings)
// 'LTXT' (Text Strings)
// 'PTXT' (Text Strings)
// 'TTXT' (Text Strings)
// 'RSFL' (Resource File List)
// 'RUDE' (Rude Words List)
// many more ...
// little endian
// ARCHIVE HEADER
8 bytes (char) - not packed archive signature ("Asura ")
// FILE DATA
// for each file
4 bytes (char) - Chunk Signature // e.g. "RSFL"
4 bytes (uint32) - Chunk Length // from start of Header
4 bytes (uint32) - Version // e.g. 1
4 bytes (uint32) - Subversion // e.g. 0
if (Signature == "RSCF"){
// Resource File - a file in the archive
4 bytes (uint32) - Resource Type
4 bytes (uint32) - Resource Type2
4 bytes (uint32) - Resource Data Length
X bytes (char) - Filename
1 byte - null Filename Terminator
0-3 bytes - null Padding to a multiple of 4 bytes
X - Resource Data
// RSCF types for "Aliens vs. Predator 2010" in other games can mean something else.
// Type, Type2
// 0, 0x7 - Grass carpet
// 0, 0x8 - Botanicals
// 0, 0xB - Enviroment data (map geometry)
// 0, 0xC - Material Response Texture
// 0, 0xD - Static Decals
// 0, 0xE - Material response pixel shaders
// 0, 0xF - Model
// 2, 0x0 - Image
// 3, 0x0 - Sound
}
else if (Signature == "RSFL") {
// Resource File list. list of imports?
4 bytes (uint32) - Count of RSFL entries
// RSFL_ENTRY
X bytes (char) - file_name // can contain path
1 byte - null file_name Terminator
0-3 bytes - null Padding to a multiple of 4 bytes
4 bytes (uint32) - offset
4 bytes (uint32) - file_size
4 bytes (uint32) - unk // always 1
// Note: to obtain offset to file from start of decompressed ASR archive.
// Use this formula: File_offset = RSFL_ENTRY[i].offset + rsfl_chunk_size
}
else {
// other chunks
}
// Padded end
16 bytes - nulls
MultiEx BMS Script
Not written yet.
QuickBMS Script
Notes and Comments
- File format is used by games made on Asura Engine.
- In "Aliens vs. Predator: Requiem" some of the ASR archives have extension *.EN, *.GUI and *.PSP. Format of this archives starts with FNFO chunk.
Games
List of games using this file format:
- Aliens vs. Predator: Requiem (PSP) (*.ASR)
- Alien vs Predator (2010)
- Battlezone (2017)
- Evil Genius 2: World Domination
- Guard Shield
- Judge Dredd: Dredd vs. Death
- NeverDead
- Prism: Guard Shield
- Rogue Trooper
- Rogue Trooper Redux
- Rogue Warrior
- Shellshock 2: Blood Trails
- Sniper Elite
- Sniper Elite V2
- Sniper Elite: Nazi Zombie Army
- Sniper Elite: Nazi Zombie Army 2
- Sniper Elite III
- Sniper Elite 4
- Strange Brigade
- World War Zero: Iron Storm
- Zombie Army Trilogy
- Zombie Army 4: Dead War
Compatible Programs
- Game Extractor
- Asura .asr\asrBE\en\enBE Tool
- RSFL_ASR (dont tested on asura engines after 2010)
- AsrTextExtractor.zip
- Asura Engine Extractor
See Also