Baldurs Gate - Dark Alliance XBox: Difference between revisions
Jump to navigation
Jump to search
imported>Dinoguy1000 (cleanup) |
imported>Ikskoks No edit summary |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 42: | Line 42: | ||
=== Games === | === Games === | ||
* [[Baldurs Gate - Dark Alliance]] (Xbox) [[LMP|*.lmp]] | * [[Baldurs Gate - Dark Alliance]] (Xbox) [[LMP|*.lmp]] | ||
{{GRAFPageFooter}} | |||
[[Category:Xbox formats]] | [[Category:Xbox formats]] | ||
[[Category:File Format]] | |||
Latest revision as of 13:41, 3 January 2021
Back to index | Edit this page
LMP
- Format type: Archive
- Endianness: Little-endian
Format Specifications
- uint32 {4} - Number Of Files
// for each file
- char {56} - Filename (filled with junk and null terminated)
- uint32 {4} - File Offset
- uint32 {4} - File Length
- byte {0-255} - null Padding to a multiple of 256 bytes
// for each file
- char {X} - File Data
- byte {0-1023} - null Padding to a multiple of 1024? bytes
MultiEx BMS
- Author: PXR
- Version: 1.0
<syntaxhighlight lang="mexscript"> ImpType Standard ; Get FILENUM Long 0 ; For F = 1 To FILENUM ; GetDString FNAME 56 0 ; SavePos FOFFSETX 0 ; Get FOFFSET Long 0 ; SavePos FSIZEX 0 ; Get FSIZE Long 0 ; Log FNAME FOFFSET FSIZE FOFFSETX FSIZEX ; Next F ; </syntaxhighlight>