Battlezone 2 PAK: Difference between revisions
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imported>Ikskoks m (Ikskoks moved page Battlezone 2 to Battlezone 2 PAK) |
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[[Category:Extension_pak | Extension: pak]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Latest revision as of 19:33, 29 March 2022
Choose archive extension:
PAK
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Header (DOCP)
uint32 {4} - Version (1)
uint32 {4} - Number Of Directories
uint32 {4} - Directory List Offset
uint32 {4} - Number Of Files?
uint32 {4} - File Directory Offset
uint32 {4} - Unknown
uint32 {4} - null
uint32 {4} - Unknown
uint32 {4} - Unknown (35)
uint32 {4} - Unknown (1)
uint32 {4} - Unknown
uint32 {4} - Unknown (35)
uint32 {4} - Unknown
char {X} - File Data
// File Directory
- // for each file
- uint32 {4} - Directory ID (1=the first directory in the list)
- byte {1} - Filename Length
- char {X} - Filename
- uint32 {4} - File Offset
- uint32 {4} - File Length
- uint32 {4} - Directory ID (1=the first directory in the list)
// Directory List
- // for each directory
- byte {1} - Directory Name Length
- char {X} - Directory Name
- byte {1} - Directory Name Length
MultiEx BMS Script
Not written yet