Blood Magic BM: Difference between revisions

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imported>Ikskoks
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: uint32 {4}&nbsp;&nbsp; - Compressed Length <br>  
: uint32 {4}&nbsp;&nbsp; - Compressed Length <br>  
: uint64 {8}&nbsp;&nbsp; - File Offset <br>  
: uint64 {8}&nbsp;&nbsp; - File Offset <br>  
: uint64 {8}&nbsp;&nbsp; - <font color="red"> '' Hash? '' </font> <br>
: uint64 {8}&nbsp;&nbsp; - Timestamp <br>
: uint32 {4}&nbsp;&nbsp; - Uncompressed {{Purple|(0)}} or Compressed {{Purple|(5)}}<br>  
: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Type of compression? '' </font> - Uncompressed {{Purple|(0)}} or Compressed {{Purple|(5)}}<br>  
<br>
<br>
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>  
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>  
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=== Notes and Comments ===  
=== Notes and Comments ===  


* The Timestamp is the Windows FILETIME struct
* Unknown compression<br>
* Unknown compression<br>


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* [[Game Extractor|Game Extractor]]<br> (no decompression support)
* [[Game Extractor|Game Extractor]]<br> (no decompression support)
[[Category:File Format]]

Latest revision as of 13:53, 3 January 2021

BM

Format Specifications

uint64 {8}   - Number Of Files

// for each file (92-bytes per entry)

char {64}    - Filename (null-terminated) (filled with junk)
uint32 {4}   - Decompressed Length
uint32 {4}   - Compressed Length
uint64 {8}   - File Offset
uint64 {8}   - Timestamp
uint32 {4}   - Type of compression? - Uncompressed (0) or Compressed (5)


byte {X}     - File Data

Notes and Comments

  • The Timestamp is the Windows FILETIME struct
  • Unknown compression

Supported Programs