Disney's Hercules FS: Difference between revisions
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imported>Ikskoks |
imported>Ikskoks m (Ikskoks moved page Disney's Hercules to Disney's Hercules FS) |
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[[Category:Complete | [[Category:Complete Complete|Disney's Hercules]] | ||
[[Category:Platform PC|Disney's Hercules]] | [[Category:Platform PC|Disney's Hercules]] | ||
[[Category:CE None|Disney's Hercules]] | [[Category:CE None|Disney's Hercules]] | ||
Latest revision as of 14:07, 10 January 2021
Choose archive extension:
FS
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// for each file (1024 records)
- uint32 {4} - File Hash
- uint32 {4} - File Offset
- uint32 {4} - File Length
Notes and Comments
Hash routine in C++ code:
unsigned int herchash(char *s){
unsigned int hash, i;
hash = 0;
for(i = 0; i<strlen(s); i++){
hash += toupper(s[i]) << ((i*8)%32);
}
hash += strlen(s);
return(hash);
}
MultiEx BMS
Not written yet
Supported Programs
- Game Extractor
- Disney's Hercules tools (with Delphi source codes)
- Hercules PC Tool