Eldritch CCF: Difference between revisions
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=== Notes and Comments === | === Notes and Comments === | ||
* Variable names are '''hashed'''. More info [https://github.com/MinorKeyGames/Eldritch/blob/master/Code/Libraries/Core/src/hashedstring.cpp here]. | |||
=== Games === | === Games === | ||
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=== Compatible Programs === | === Compatible Programs === | ||
* [https://github.com/MinorKeyGames/Eldritch/blob/master/Code/Libraries/Core/src/configmanager.cpp configmanager.cpp] | |||
<br/><br> | <br/><br> | ||
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[[Category:Extension_ccf | Extension: ccf]] | [[Category:Extension_ccf | Extension: ccf]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:Hash]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Latest revision as of 10:53, 15 August 2022
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CCF
- Format Type : Misc / Config
- Endian Order : Little Endian
- Signature : DCCF
Format Specifications
// header
4 bytes (char) - signature // "DCCF"
4 bytes (uint32) - number of contexts
// data
number_of_contexts *
{
4 bytes (uint32) - hashed context name
4 bytes (uint32) - number of vars in context
number_of_vars *
{
4 bytes (uint32) - hashed var name
1 byte (uint8) - var type
x bytes - var data
}
}
Notes and Comments
- Variable names are hashed. More info here.
Games
List of games using this file format:
- Eldritch (PC) (*.CCF)
QuickBMS Script
Not written yet.
Compatible Programs