From Software TPF: Difference between revisions

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imported>Ikskoks
 
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   4 bytes (uint32) - texture data size
   4 bytes (uint32) - texture data size
   1 byte (uint8) - texture type  // 0 - DXT1
   1 byte (uint8) - texture type  // 0 - DXT1
                                  // 1 - DXT1
                                   // 5 - DXT5
                                   // 5 - DXT5
   3 bytes - unknown
   3 bytes - unknown
   2 bytes (uint16) - image width
   2 bytes (uint16) - image width
   2 bytes (uint16) - image height
   2 bytes (uint16) - image height
   8 bytes - unknown
   4 bytes - unknown
   4 bytes (uint32) - texture name offset  // can be unused
   4 bytes (uint32) - texture name offset  // can be unused in older games
  4 bytes - unknown


   if game newer than "Armored Core V":
   if game newer than "Armored Core V":
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=== Games ===  
=== Games ===  
List of games using this file format:
List of games using this file format:
* Armored Core V (PC) (*.TPF)
* Armored Core V (PS3 / X360) (*.TPF)
* Dark Souls
* Dark Souls
* Demon Souls
* Demon Souls
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* [https://github.com/Atvaark/BinderTool BinderTool]
* [https://github.com/Atvaark/BinderTool BinderTool]
* Noesis + [https://forum.xentax.com/download/file.php?id=22992 fmt_ACV_TPF_xbox360] / [https://forum.xentax.com/download/file.php?id=7738 fmt_DemonSouls_TPF]
* [https://github.com/JKAnderson/Yabber Yabber]
* [https://github.com/JKAnderson/Yabber Yabber]
<br/><br>
<br/><br>
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[[Category:Complete Almost Done|From Software TPF]]
[[Category:Complete Almost Done|From Software TPF]]
[[Category:Platform PC|From Software TPF]]
[[Category:Platform PS3|From Software TPF]]
[[Category:Platform X360|From Software TPF]]
[[Category:CE None|From Software TPF]]
[[Category:CE None|From Software TPF]]
[[Category:Format_Archive | Type: Archive]]
[[Category:Format_Archive | Type: Archive]]

Latest revision as of 18:33, 3 November 2022

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TPF

  • Format Type : Archive / Textures
  • Endian Order : Big Endian
  • Signature : TPF


Format Specifications

// TPF file format

// big endian

// header
4 bytes (char) - signature // "TPF\0"
4 bytes (uint32) - total data size
4 bytes (uint32) - number of textures
4 bytes (uint32) - unknown


// directory  (28-32 bytes per entry)
number_of_files *
{
   4 bytes (uint32) - texture data offset
   4 bytes (uint32) - texture data size
   1 byte (uint8) - texture type   // 0 - DXT1
                                   // 1 - DXT1
                                   // 5 - DXT5
   3 bytes - unknown
   2 bytes (uint16) - image width
   2 bytes (uint16) - image height
   4 bytes - unknown
   4 bytes (uint32) - texture name offset  // can be unused in older games
   4 bytes - unknown

   if game newer than "Armored Core V":
      4 bytes (uint32) - unknown
   endif
}


// name list
number_of_textures *
{
   x bytes (char) - texture name
}


x bytes - padding


// data
number_of_textures *
{
   x bytes - texture data
}

Notes and Comments

  • This file format occurs in games made by From Software.

Games

List of games using this file format:

  • Armored Core V (PS3 / X360) (*.TPF)
  • Dark Souls
  • Demon Souls
  • Elden Ring

QuickBMS Script

Compatible Programs