Ghostbusters: The Video Game Remastered TEX: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == TEX == * ''' Format Type ''': Image <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature ''':...") |
imported>Ikskoks (→Games) |
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=== Games === | === Games === | ||
List of games using this file format: | List of games using this file format: | ||
* Ghostbusters: The Video Game (PC) (*.TEX) | |||
* Ghostbusters: The Video Game Remastered (PC) (*.TEX) | * Ghostbusters: The Video Game Remastered (PC) (*.TEX) | ||
=== Compatible Programs === | === Compatible Programs === | ||
* [https://forum.xentax.com/viewtopic.php?t=4392 Ghostbusters Tex2DDS] | |||
* [https://gist.github.com/barncastle/8429b6d3130fca582d1564cdbe47fb8e Ghostbusters TEX converter by Jonathan Wilson - Fixed] | |||
* Noesis + [https://forum.xentax.com/download/file.php?id=12769 tex_Ghostbusters_PS3_X360_tex.zip] | |||
<br/><br> | <br/><br> | ||
Latest revision as of 11:46, 13 August 2022
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TEX
- Format Type : Image
- Endian Order : Little Endian
- Signature : None
Format Specifications
// Ghostbusters: The Video Game Remastered (PC)
// TEX Files
// header
4 bytes (uint32) - version // 7
16 bytes - hash value
4 bytes - nulls
4 bytes (uint32) - format // 3 - A8R8G8B8
// 4 - R5G6B5
// 5 - A4R4G4B4
// 0x17 - DXT3
// 0x2B - DXT1
// 0x18 - A8R8G8B8 cubemap
// 0x2E - A16B16G16R16F
// 0x2F - A8L8
// 0x32 - DXT5
// 0x37 - L8
4 bytes (uint32) - image width
4 bytes (uint32) - image height
4 bytes - nulls
4 bytes (uint32) - number of mipmaps
4 bytes - nulls
4 bytes - CRC value?
// data
x bytes - image data
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Games
List of games using this file format:
- Ghostbusters: The Video Game (PC) (*.TEX)
- Ghostbusters: The Video Game Remastered (PC) (*.TEX)
Compatible Programs
- Ghostbusters Tex2DDS
- Ghostbusters TEX converter by Jonathan Wilson - Fixed
- Noesis + tex_Ghostbusters_PS3_X360_tex.zip