Koei Tecmo Audio SRSA SRST: Difference between revisions
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=== QuickBMS Scripts === | === QuickBMS Scripts === | ||
* [https://forum.xentax.com/viewtopic.php?p=176959#p176959 Fairy Tail script] | |||
Other scripts:<br> | |||
Credits:<br> | Credits:<br> | ||
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=== Games === | === Games === | ||
List of games using this file format: | List of games using this file format: | ||
* Dead or Alive 6 | |||
* Fairy Tail | |||
* Fire Emblem Warriors: Three Hopes | |||
* Hyrule Warriors: Age of Calamity | * Hyrule Warriors: Age of Calamity | ||
* Persona 5 Strikers | * Persona 5 Strikers | ||
* | * Samurai Warriors 5 | ||
* Stranger of Paradise: Final Fantasy Origin | |||
=== Compatible Programs === | === Compatible Programs === | ||
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* [https://forum.xentax.com/viewtopic.php?f=10&t=21679 Cethleann] | * [https://forum.xentax.com/viewtopic.php?f=10&t=21679 Cethleann] | ||
* [https://github.com/Hairo/kvs-tools kvs-tools] | * [https://github.com/Hairo/kvs-tools kvs-tools] | ||
* [https://www.loverslab.com/topic/120211-vagonumero13-tools-redelbe-rdbtool-g1mtools-doa6decsave-update-17-aug-redelbe-30/ SRSxtool] | |||
=== See Also === | === See Also === | ||
Latest revision as of 20:15, 27 December 2022
SRSA, SRST
- Format Type : Audio
- Endian Order : Little Endian
Format Specifications
// SRSA file format // header chunk 4 bytes (char) - magic // "ASRS" 4 bytes - nulls 4 bytes (uint32) - total file size 4 bytes - nulls x bytes - KTSR data
// SRST file format // header chunk 4 bytes (char) - magic // "TSRS" 4 bytes - nulls 4 bytes (uint32) - total file size 4 bytes - nulls x bytes - KTSR data
Related Structures
// KTSR audio file format
// header chunk
4 bytes (char) - chunk magic // e.g. "KTSR"
4 bytes (uint32) - chunk type // e.g. "0x02 0x94 0xDD 0xFC"
2 bytes (uint16) - version? // "1"
1 byte - null
1 byte (uint8) - platform // 0x01 - PC
// 0x03 - PS Vita
// 0x04 - Switch
4 bytes - game ID
8 bytes - nulls
4 bytes (uint32) - file size
4 bytes (uint32) - file size (repeated)
32 bytes - reserved
// entries
num_of_entries *
{
4 bytes (uint32) - entry type // "0x09 0xD4 0xF4 0x15" - config?
// "0x61 0x72 0xDB 0xA8" - padding
// "0xC9 0xC4 0x8E 0xC1" - unknown
// "0xA9 0xD2 0x3B 0xF1" - config?
// "0xC5 0xCC 0xCB 0x70" - sound data
// "0xBD 0x88 0x8C 0x36" - config?
4 bytes (uint32) - entry size
x bytes - entry data
}
// Persona 5 Strikers // Extra header structure 8 bytes (char) - magic // "IDRK0000" 4 bytes (uint32) - file size 4 bytes - nulls 4 bytes (uint32) - data size? 4 bytes - nulls 4 bytes (uint32) - file size (repeated) 8 bytes - nulls 4 bytes - unknown 4 bytes (char) - magic // "MG4\x0D" 4 bytes - nulls 4 bytes - unknown 4 bytes - nulls
MultiEx BMS Script
Not written yet.
QuickBMS Scripts
Other scripts:
Credits:
DKDave for explaining the process.
Joschka for writing those scripts.
srsa.bms
get NAME basename get SIZE asize string NAME + ".ktsl2asbin" set OFFSET 16 math SIZE - OFFSET log NAME OFFSET SIZE
srst.bms
get NAME basename get SIZE asize string NAME + ".kns" findLoc OFFSET string "KTSS" "" math SIZE - OFFSET log NAME OFFSET SIZE
Notes and Comments
None.
Games
List of games using this file format:
- Dead or Alive 6
- Fairy Tail
- Fire Emblem Warriors: Three Hopes
- Hyrule Warriors: Age of Calamity
- Persona 5 Strikers
- Samurai Warriors 5
- Stranger of Paradise: Final Fantasy Origin
Compatible Programs
- Foobar + vgmstream plugin (after deleting header and changing extension, see details here).
- Cethleann
- kvs-tools
- SRSxtool
See Also