MOD Audio: Difference between revisions

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=== Notes and Comments ===  
=== Notes and Comments ===  


None.
* It is the first module file format introduced in 1987. It was later replaced by [[XM Audio]].


=== Games ===  
=== Games ===  
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* [https://en.wikipedia.org/wiki/MOD_(file_format) MOD file format (Wikipedia)]
* [https://en.wikipedia.org/wiki/MOD_(file_format) MOD file format (Wikipedia)]
* [https://www.ocf.berkeley.edu/~eek/index.html/tiny_examples/ptmod/ap12.html MOD file format (berkley.edu)]
* [https://www.ocf.berkeley.edu/~eek/index.html/tiny_examples/ptmod/ap12.html MOD file format (berkley.edu)]
* [[XM Audio|XM Audio (xentax wiki)]
* [[XM Audio|XM Audio (xentax wiki)]]
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Latest revision as of 12:42, 9 July 2022

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MOD

  • Format Type : Audio
  • Endian Order : Little Endian
  • Signature : M.K. (always at offset 0x438)


Format Specifications

// MOD file format

20 bytes (char) - song name  // e.g. "Mod.Fantasy" or can be empty

num_of_samples *
{
   20 bytes (char) - sample name 
   2 bytes (uint16) - sample length
   1 byte (uint8) - finetune value  // 0 = 0
                                    // 1 = +1
                                    // 2 = +2
                                    // etc.
   1 byte (uint8) - volume  // in range 0x00 - 0x40
   2 bytes (uint16) - repeat point
   2 bytes (uint16) - repeat length
}

// TODO

Notes and Comments

  • It is the first module file format introduced in 1987. It was later replaced by XM Audio.

Games

List of games using this file format:

  • WarHeads SE (PC) (*.MOD)

QuickBMS Script

Not written yet.

Compatible Programs

  • Winamp

See Also