Pure3d P3D: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks (→Games) |
||
| (10 intermediate revisions by the same user not shown) | |||
| Line 13: | Line 13: | ||
// main chunk | // main chunk | ||
4 bytes (char) - signature // "P3D\xFF" | 4 bytes (char) - signature // "P3D\xFF" | ||
4 bytes (uint32) - chunk | 4 bytes (uint32) - chunk size without subchunks // always 12 | ||
4 bytes (uint32) - | 4 bytes (uint32) - archive size / main chunk size | ||
// subchunks | // subchunks | ||
| Line 130: | Line 130: | ||
* This file format occurs in games made by '''Radical Entertainment'''. | * This file format occurs in games made by '''Radical Entertainment'''. | ||
* Whole P3D file may be compressed with custom '''LZ compression''' method. | |||
=== Games === | === Games === | ||
List of games using this file format: | List of games using this file format: | ||
* Crash Mind Over Mutant | * Crash Mind Over Mutant (*.P3D) | ||
* The Simpsons Hit & Run | * The Simpsons Hit & Run (*.P3D) | ||
* The Simpsons: Road Rage (*.P3D) | |||
=== Compatible Programs === | === Compatible Programs === | ||
| Line 156: | Line 158: | ||
[[Category:Extension_p3d | Extension: p3d]] | [[Category:Extension_p3d | Extension: p3d]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:LZ compression]] | |||
[[Category:File Format]] | [[Category:File Format]] | ||
Latest revision as of 14:13, 24 August 2021
Back to index | Edit this page
P3D
- Format Type : Archive
- Endian Order : Little Endian
- Signature : P3D
Format Specifications
// main chunk
4 bytes (char) - signature // "P3D\xFF"
4 bytes (uint32) - chunk size without subchunks // always 12
4 bytes (uint32) - archive size / main chunk size
// subchunks
num_of_subchunks *
{
4 bytes (uint32) - chunk type // 0x00 0x90 0x01 0x00 / 102400 - texture
// 0x01 0x90 0x01 0x00 / 102401 - image
// etc.
4 bytes (uint32) - chunk size without subchunks
4 bytes (uint32) - chunk size with subchunks
x bytes - chunk data // it can contain other subchunks
}
Subchunks Specifications
// Texture subchunk data // 0x00 0x90 0x01 0x00 / 102400 1 byte (uint8) - filename length 32 bytes (char) - filename // e.g. "C1L2A1-14_residentwindow1.tga" 4 bytes (uint32) - version // e.g. 14000 4 bytes (uint32) - width 4 bytes (uint32) - height 4 bytes (uint32) - bpp 4 bytes (uint32) - alpha depth 4 bytes (uint32) - mipmaps count 4 bytes (uint32) - texture type // e.g. 8 4 bytes (uint32) - usage // e.g. 0 4 bytes (uint32) - priority // e.g. 0 x bytes - data
// Image subchunk data // 0x01 0x90 0x01 0x00 / 102401 1 byte (uint8) - filename length 32 bytes (char) - filename // e.g. "C1L2A1-14_residentwindow1.tga" 4 bytes (uint32) - version // e.g. 14000 4 bytes (uint32) - width 4 bytes (uint32) - height 4 bytes (uint32) - bpp 4 bytes (uint32) - is_palettized flag 4 bytes (uint32) - has_alpha flag 4 bytes (uint32) - image format // e.g. 10 x bytes - data
// ImageData subchunk data // 0x02 0x90 0x01 0x00 / 102402 4 bytes (uint32) - image data size x bytes - data
// Shader subchunk data // 0x00 0x10 0x01 0x00 / 69632 1 byte (uint8) - filename length 32 bytes (char) - filename // e.g. "pure3dReflectShader3" 4 bytes (uint32) - version // e.g. 0 1 byte (uint8) - shader name length x bytes (char) - shader name // e.g. "environment" 4 bytes (uint32) - has_transparency flag 4 bytes (uint32) - vertex needs 4 bytes (int32) - vertex mask 4 bytes (uint32) - params count x bytes - data
// ShaderTextureParam subchunk data // 0x02 0x10 0x01 0x00 / 69634 4 bytes (char) - parameter name // e.g. "TEX\x00" or "REFL" 1 byte (uint8) - filename length 32 bytes (char) - filename // e.g. "pure3dReflectShader3"
// ShaderIntParam subchunk data // 0x03 0x10 0x01 0x00 / 69634 4 bytes (char) - parameter name // e.g. "LIT\x00" 4 bytes (uint32) - parameter value
MultiEx BMS Script
Not written yet.
Notes and Comments
- This file format occurs in games made by Radical Entertainment.
- Whole P3D file may be compressed with custom LZ compression method.
Games
List of games using this file format:
- Crash Mind Over Mutant (*.P3D)
- The Simpsons Hit & Run (*.P3D)
- The Simpsons: Road Rage (*.P3D)
Compatible Programs
- Lucas' Pure3D Editor
- P3DExplorer
- P3DDiff
See Also