SEQ Audio: Difference between revisions

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4 bytes (char) - magic // "pQES"
4 bytes (char) - magic // "pQES"
4 bytes (uint32) - version // "0" or "1"
4 bytes (uint32) - version // "0" or "1"
2 bytes (uint16) - resolution of quarter note
2 bytes (uint16) - resolution of quarter note (ticks per quarter note)
3 bytes - tempo
3 bytes - tempo (length of quarter note in microseconds)
1 byte (uint8) - rhytm (numerator)
1 byte (uint8) - rhytm (numerator)
1 byte (uint8) - rhytm (denominator)
1 byte (uint8) - rhytm (denominator)
Line 41: Line 41:
* [https://github.com/loveemu/seq2mid seq2mid]
* [https://github.com/loveemu/seq2mid seq2mid]
* [https://github.com/vgmtrans/vgmtrans VGMTrans]
* [https://github.com/vgmtrans/vgmtrans VGMTrans]
* SMF2SEQ
=== Games ===
List of games using this file format:
* Xena: Warrior Princess (PS1)
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Latest revision as of 11:45, 11 July 2021

SEQ


Format Specifications

// SEQ file format

//big endian

//header
4 bytes (char) - magic // "pQES"
4 bytes (uint32) - version // "0" or "1"
2 bytes (uint16) - resolution of quarter note (ticks per quarter note)
3 bytes - tempo (length of quarter note in microseconds)
1 byte (uint8) - rhytm (numerator)
1 byte (uint8) - rhytm (denominator)

//SEP header
x bytes - unknown

//data
x bytes - MIDI audio data

MultiEx BMS Script

Not written yet.

Notes and Comments

  • SEQ file is a slightly modified standard MIDI File.
  • It is used in PlayStation 1 games.

Compatible Programs

Games

List of games using this file format:

  • Xena: Warrior Princess (PS1)