Teenage Mutant Ninja Turtles MET: Difference between revisions

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imported>Ikskoks
(Created page with "== MET == * ''' Game ''': Teenage Mutant Ninja Turtles <br> * ''' Format Type ''': Text File <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] '''...")
 
imported>Ikskoks
 
(10 intermediate revisions by the same user not shown)
Line 15: Line 15:
number_of_characters *
number_of_characters *
{
{
number - ascii number (32-127)
  number - ascii number (32-127)
number - left end of the character (in pixels)
  number - left end of the character (in pixels)
number - top end of the character (in pixels)
  number - top end of the character (in pixels)
number - right end of the character (in pixels)
  number - right end of the character (in pixels)
number - bottom end of the character (in pixels)
  number - bottom end of the character (in pixels)
# - separator
  # - separator
'char' - character
  'char' - character
}
}
</pre>
</pre>


=== MultiEx BMS Script ===  
=== MultiEx BMS Script ===  


Not written yet.
Not written yet.
=== Games ===
List of other games using this file format:
* Outlaw Golf (PC)


=== Notes and Comments ===  
=== Notes and Comments ===  


None.
* File used to describe font coordinates in game.


=== Compatible Programs ===  
=== Compatible Programs ===  
Line 42: Line 44:




[[Category:Complete Complete|Teenage Mutant Ninja Turtles MET]]
[[Category:Complete Almost Done|Teenage Mutant Ninja Turtles MET]]
[[Category:Platform PC|Teenage Mutant Ninja Turtles MET]]
[[Category:Platform PC|Teenage Mutant Ninja Turtles MET]]
[[Category:CE None|Teenage Mutant Ninja Turtles MET]]
[[Category:CE None|Teenage Mutant Ninja Turtles MET]]
Line 48: Line 50:
[[Category:Extension_met | Extension: met]]
[[Category:Extension_met | Extension: met]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:File Format]]

Latest revision as of 17:42, 21 February 2021

MET


Format Specifications

// font.met file structure
1st line - metric title
2nd line - font images filenames
3rd line - unknown
number_of_characters *
{
   number - ascii number (32-127)
   number - left end of the character (in pixels)
   number - top end of the character (in pixels)
   number - right end of the character (in pixels)
   number - bottom end of the character (in pixels)
   # - separator
   'char' - character
}

MultiEx BMS Script

Not written yet.

Games

List of other games using this file format:

  • Outlaw Golf (PC)

Notes and Comments

  • File used to describe font coordinates in game.

Compatible Programs