UZ2: Difference between revisions

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=== Format Specifications ===  
=== Format Specifications ===  
<font color="blue"> ''' // for each file ''' </font> <br>
: uint32 {4}&nbsp;&nbsp; - Compressed File Size<br>
: uint32 {4}&nbsp;&nbsp; - Decompressed File Size<br>
: byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>


<tt><b>
<font color="blue"> ''' // for each part of the file ''' </font> <br>
: uint32 {4}&nbsp;&nbsp; - Compressed Length <br>
: uint32 {4}&nbsp;&nbsp; - Decompressed Length <font color="purple">(32768 except for the last piece)</font> <br>
: char {X}&nbsp;&nbsp;&nbsp;&nbsp; - Compressed Data <br>
<br>
</b></tt>


=== Notes and Comments ===  
=== Notes and Comments ===  
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=== Supported by Programs ===  
=== Supported by Programs ===  
UZ2 files extractor - http://aluigi.altervista.org/papers.htm#uz2ext
* [[Game Extractor|Game Extractor]]<br>
* UZ2 files extractor - http://aluigi.altervista.org/papers.htm#uz2ext
 
 
[[Category:File Format]]

Latest revision as of 13:58, 3 January 2021

UZ2

  • Format Type : File
  • Endian Order : Little Endian
  • Forum Threads : None
  • Date Posted : Dec. 10, 2005 12:50 AM


Format Specifications

// for each part of the file

uint32 {4}   - Compressed Length
uint32 {4}   - Decompressed Length (32768 except for the last piece)
char {X}     - Compressed Data


Notes and Comments

The archive contains pieces of the file compressed with zlib, probably for a better handling of the dynamic content

MultiEx BMS Script

Not written yet


Supported by Programs