Urban Chaos CRD: Difference between revisions
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imported>Ikskoks (Created page with "== CRD == * ''' Game ''': Urban Chaos <br> * ''' Format Type ''': Misc <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>...") |
imported>Ikskoks No edit summary |
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<pre> | <pre> | ||
// Urban Chaos | // Urban Chaos | ||
// CRD file format | // CRD file format (credits) | ||
num_of_entries * | |||
{ | |||
4 bytes (uint32) - text offset | |||
2 bytes (uint16) - delay | |||
2 bytes (uint16) - flags | |||
} | |||
num_of_entries * | |||
{ | |||
x bytes - text string | |||
1 byte - null | |||
} | |||
</pre> | </pre> | ||
</div> | </div> | ||
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[[Category:Extension_crd | Extension: crd]] | [[Category:Extension_crd | Extension: crd]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:File Format]] | |||
Latest revision as of 17:07, 25 January 2021
CRD
- Game : Urban Chaos
- Format Type : Misc
- Endian Order : Little Endian
Format Specifications
// Urban Chaos
// CRD file format (credits)
num_of_entries *
{
4 bytes (uint32) - text offset
2 bytes (uint16) - delay
2 bytes (uint16) - flags
}
num_of_entries *
{
x bytes - text string
1 byte - null
}
MultiEx BMS Script
Not written yet.
Notes and Comments
- Urban Chaos credits files.
Compatible Programs
None.