Arx Fatalis CIN: Difference between revisions
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== | == CIN == | ||
* ''' Game ''': Arx Fatalis <br> | * ''' Game ''': Arx Fatalis <br> | ||
* ''' Format Type ''': Misc <br> | * ''' Format Type ''': Misc <br> | ||
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4 bytes (char) - magic // "KFA" + 0x00 | 4 bytes (char) - magic // "KFA" + 0x00 | ||
4 bytes (uint32) - version | 4 bytes (uint32) - version | ||
x bytes (char) - some path // "K:\ARX\sfx\speech\Spanish\." | |||
4 bytes (uint32) - unknown // "1" | |||
4 bytes (uint32) - unknown | |||
// TODO | // TODO | ||
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=== Compatible Programs === | === Compatible Programs === | ||
* [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/DANAE/ARX_C_loadsave.cpp#L73 ARX_C_loadsave.cpp] | * [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/DANAE/ARX_C_loadsave.cpp#L73 ARX_C_loadsave.cpp] (DANAE Editor) | ||
<br/><br> | <br/><br> | ||
Latest revision as of 13:28, 10 January 2021
CIN
- Game : Arx Fatalis
- Format Type : Misc
- Endian Order : Little Endian
Format Specifications
// Arx Fatalis // CIN file format 4 bytes (char) - magic // "KFA" + 0x00 4 bytes (uint32) - version x bytes (char) - some path // "K:\ARX\sfx\speech\Spanish\." 4 bytes (uint32) - unknown // "1" 4 bytes (uint32) - unknown // TODO
MultiEx BMS Script
Not written yet.
Notes and Comments
- CIN files contain cinematic description and data (images, effects, audio).
Compatible Programs
- ARX_C_loadsave.cpp (DANAE Editor)