Broken Sword: The Sleeping Dragon Toolset: Difference between revisions
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Note that while many games use the RenderWare engine, the particular audio | Note that while many games use the RenderWare engine, the particular audio | ||
format used in these files might be specific to this game. | format used in these files might be specific to this game. | ||
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[[Category:Tools]] | |||
[[Category:Modding]] | |||
Latest revision as of 22:48, 24 July 2021
Utilities for Broken Sword: The Sleeping Dragon
Copyright (C) 2006-2007 Deniz Oezmen
All trademarks and copyrights mentioned implicitly or explicitly in this file or the software described below are property of their respective owners.
PAKExt
Extracts files from PAK archives.
Usage: PAKExt <PAKFiles>
PAKFiles Specifies the PAK archives to be extracted. Wildcards
are allowed.
RWS2WAV
Extracts audio tracks from RWS files (RenderWare streams) and converts them into standard PCM wave files.
Usage: RWS2WAV <RWSFiles>
RWSFiles Specifies the RWS files to be converted. Wildcards are
allowed.
Note that while many games use the RenderWare engine, the particular audio format used in these files might be specific to this game.