Dune: Difference between revisions

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=== Notes and Comments ===  
=== Notes and Comments ===  


The files in the directory are in a different order to the files in the archive. eg. File 1 in the directory may be File 482 in the archive.<br><br>
None


=== Compatible Programs ===  
=== Compatible Programs ===  
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* [[MultiEx_Commander|MultiEx Commander]]
* [[MultiEx_Commander|MultiEx Commander]]


== DUN ==


* ''' Format Type ''':    Archive <br>
[[Category:File Format]]
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
 
 
=== Format Specifications ===
 
<tt><b>
byte {4}&nbsp;&nbsp;&nbsp;&nbsp; - <font color="red"> '' Header? <font color="purple">(114 16 234 244)</font> '' </font> <br>
uint32 {4}&nbsp;&nbsp; - null <br>
uint32 {4}&nbsp;&nbsp; - Directory Offset <br>
uint32 {4}&nbsp;&nbsp; - Number Of Files <br>
<br>
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>
<br>
<font color="blue"> ''' // Directory ''' </font> <br>
: <font color="blue"> ''' // for each file ''' </font> <br>
:: char {X}&nbsp;&nbsp;&nbsp;&nbsp; - Filename <font color="purple">(some starting with "..\" or "R:\")</font> <br>
:: byte {1}&nbsp;&nbsp;&nbsp;&nbsp; - Filename Terminator <font color="purple">(10)</font> <br>
:: uint32 {4}&nbsp;&nbsp; - File Offset <br>
:: uint32 {4}&nbsp;&nbsp; - File Length <br>
<br>
</b></tt>
 
=== MultiEx BMS Script ===
 
Not written yet<br><br>
 
=== Notes and Comments ===
 
The files in the directory are in a different order to the files in the archive. eg. File 1 in the directory may be File 482 in the archive.<br><br>
 
=== Compatible Programs ===
 
* [[Game Extractor|Game Extractor]]<br>

Latest revision as of 12:19, 4 January 2021

Choose archive extension:

DAT


Format Specifications

// MexCom - Recreation of D:\Code\All Official MexFormats\Dune\dat.bms
// THIS IS AN AUTOMATED SPECIFICATION
// READ WITH CARE
// ----------------------------
// LEGEND
// ----------------------------
// ==> (Jump to offset)
// #DECLARE (Set variable to value)
// $$ CALCULATE (Calculate a new value)
// ** (Section that repeats itself on condition)
// // (Comment)
// uint32{4} (Unsigned 32-bit value, 4 bytes)
// uint16{2} (Unsigned 16-bit value, 2 bytes)
// ubyte{1} (Unsigned 8-bit value, 1 byte)
// char{n} (String value, n bytes in length
// ----------------------------


// Format Specification


uint16{2}		FileNum


** Start Repeated entry (T) {FileNum}
char{16}  		Filename of resource (FN)
#DECLARE SIZEOFF = CURRENT OFFSET
uint32{4}		SIZE
#DECLARE OFFOFF = CURRENT OFFSET
uint32{4}		OFF
ubyte{1} 		DUM


// Resources have a name (FN), are located at OFF and have a size of SIZE
** End Repeated entry (T)
// ----------------------------
// MexCom - Recreation complete 

MultiEx BMS Script

Get FileNum Int 0 ;
For T = 1 To FileNum ;
GetDString FN 16 0 ;
SavePos SIZEOFF 0 ;
Get SIZE Long 0 ;
SavePos OFFOFF 0 ;
Get OFF Long 0 ;
Get DUM Byte 0 ;
Log FN OFF SIZE OFFOFF SIZEOFF ;
Next T ;

Notes and Comments

None

Compatible Programs