Juiced 2: Hot Import Nights JFS: Difference between revisions

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4 bytes (uint32) - total number of files
4 bytes (uint32) - total number of files


// files info
num_of_files *
num_of_files *
{
{
Line 25: Line 26:
}
}


// data
num_of_files *
num_of_files *
{
{
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=== Notes and Comments ===  
=== Notes and Comments ===  


None.
* Data can be compressed with '''ZLIB'''.
* Custom hash function is in use for filenames.


=== Games ===  
=== Games ===  
List of games using this file format:
List of games using this file format:
* Juiced 2: Hot Import Nights
* Juiced 2: Hot Import Nights (*.JFS)


=== Compatible Programs ===  
=== Compatible Programs ===  


* [https://github.com/Ekey/JCED2.JFS.Tool JCED2.JFS.Tool (+source code)]
* [https://github.com/Ekey/JCED2.JFS.Tool JCED2.JFS.Tool (+source code)]
=== See Also ===
* [https://github.com/Ekey/JCED2.JFS.Tool/blob/main/JCED2.Unpacker/JCED2.Unpacker/FileSystem/Package/JfsHash.cs Juiced 2 hash function]
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[[Category:Complete WIP|Juiced 2: Hot Import Nights JFS]]
[[Category:Complete Complete|Juiced 2: Hot Import Nights JFS]]
[[Category:Platform PC|Juiced 2: Hot Import Nights JFS]]
[[Category:Platform PC|Juiced 2: Hot Import Nights JFS]]
[[Category:CE None|Juiced 2: Hot Import Nights JFS]]
[[Category:CE Compressed|Juiced 2: Hot Import Nights JFS]]
[[Category:Format_Archive | Type: Archive]]
[[Category:Format_Archive | Type: Archive]]
[[Category:Extension_jfs | Extension: jfs]]
[[Category:Extension_jfs | Extension: jfs]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:ZLIB compression]]
[[Category:File Format]]
[[Category:File Format]]

Latest revision as of 20:42, 4 December 2021

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JFS

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : None


Format Specifications

//header 
4 bytes (uint32) - total number of files

// files info
num_of_files *
{
   4 bytes (uint32) - filename hash
   4 bytes (uint32) - file offset
   4 bytes (uint32) - file compressed size
   4 bytes (uint32) - file uncompressed size
   4 bytes (uint32) - file compression level
   4 bytes (uint32) - compression flag  // 0 - not compressed
                                        // 1 - compressed (ZLIB)
}

// data
num_of_files *
{
   x bytes - file data
}

MultiEx BMS Script

Not written yet.

Notes and Comments

  • Data can be compressed with ZLIB.
  • Custom hash function is in use for filenames.

Games

List of games using this file format:

  • Juiced 2: Hot Import Nights (*.JFS)

Compatible Programs

See Also